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JayPee

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Am I the only one put off by the allied speech packs triggering at absolutely weird times? Allow me to explain, so I understand that certain speeches occur at different intervals and some follow scripted ingame events like the "peace in our time" or the "arsenal of democracy" but then there are some that really really need to be implemented way better for example the "order of the day" that triggered for me on the first unit that landed in 1941 as soon as the first american forces landed in Corsica or the "date which will live in infamy" triggering in May 1941... this isnt an argument to have the Pearl Harbor attack in the game (Although that should be in the game and the one that pulls American into the war but I don't want to merged the two arguments) just have the speech play on December 7 1941. Also that "order of the day should trigger in 1942 or when US forces land in mainland Europe.

The reason I bring these up is because it really break the immersion with speeches occurring way out of turn. I think the ones with specific dates should be changed to trigger in those years. I just highlighted the two that really irk me but there are others such as the "today the guns are silent" triggering after peace dealing Axis and after the Greater East Asia Co-Sphere peace deal. It's just really sloppy and I hope that it gets changed
 
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Cpt.Cross

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It probably wouldnt be immersion breaking if they just removed the lines referencing the dates. I think its better that it triggers the way it currently does as its organic to the the gameplay.

Why wouldn't order of the day trigger as you make the Normandy landings? regardless of the date. Better than triggering in 1944 after the game is already won.
 

KubiG37

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In my case, they'd have to wait with the speech at least until 1946, I prepare my landings veeeery carefully :D (And then forget about some along the way, RIP 20 divisions...)
 
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HugsAndSnuggles

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IMO, the sloppy thing was poor balancing of sound levels with the rest of the tracks: often the speech is too quiet, and its own background music makes it even worse.
 
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Harin

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IMO, the sloppy thing was poor balancing of sound levels with the rest of the tracks: often the speech is too quiet, and its own background music makes it even worse.

This is my issue with the speech pack, too. No matter what I do, the music volume overwhelms the speaker. I wished they would turn the music down by almost a half and then update everyone who bought it.
 
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Simon_9732495

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I think there is another bug.
My english is not that good and my music volume is generally on the lower side. That makes the speeches into very silent incomprehensible mumble.
So I tried to turn them off in the in game radio. But it's not working. The speeches are still triggered. I had to disable the DLC in the launcher.