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kristoff

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I'm waiting for my mate to bring me VIC from US in two weeks, but just can't stand and have to ask a few questions.

To all you lucky VIC owners:

1) Do alliances - like in EU and EU2 - still tend to last forever, no matter what? In EU ie. if I was able to pick 3-4 allies in first 10 years, I could easily keep them for the next 300... Just sending some gift from time to time, DoWing someone (it postponed alliance expiring date), inviting them successfully to alliance in the same second they dishonored it ect. That didn't have much in common with RL. So how is it in VIC? Do countries play more self-centered, independent politics, using diplomacy (and changing it) for their own purposes?

2) How does troops supply system work? Is it like HoI (where you need link to capital)? What about encircling enemy troops? Are there any limitations to pocket sizes?

Ahem, and a trivial one probably: what is RGO? I guess XYOutput or something....

Thanx a lot and have a good play!
 

Culise

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I cannot answer the former two (Not owning the game), but an RGO is a Resource Gathering Operation.
 

dtroiani

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Do alliances follow the EU II rule of ten years and extended if you go to war?????
 

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From what I've seen so far alliances last 5 years... didn't check if they're extended in case of war, but I would expect them to be. Would be strange if you'd have to renew an alliance in mid-war.
 

Orm

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Originally posted by Charles VII
Would be great to be able to specify amount of years of alliance in the negotiations.

-crosses fingers-

If it came at a higher DI cost, that would be a nice feature.
 

Orm

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Originally posted by Dievs
What higher DI cost ? A changable expiry date for alliances would be a good and realistic feature.

Making alliance offers cost Diplomatic Influence, I'm just saying that longer alliances should cost more.
 
Jun 20, 2003
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Yeah i think Beowulf is right...

/DK_FROGGY

BTW: I hate DI in this game... The highest i tried yet, was to get 3 in a year... Every diplomatic action costs one... Oh boy, oh boy...
 

kristoff

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OK, you're talking about expiring dates for alliances, but I was asking not about game pre-set rules, but just gameplay. In EU alliances were set to 10 years, but it was so easy to renew them, that - if a human player only wanted - you could stay in the same alliance through the whole game. AI partners seemed to not care about their own interests at all. So what I'm asking really is: does AI play independent politics? Like for example leave your alliance when it thinks it's better for its country and do not join you again the next minute. Or just do not enter alliance when it's Buthan and Brasil is inviting;)
 

Darkrenown

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Originally posted by beowulf
From what I've seen so far alliances last 5 years... didn't check if they're extended in case of war, but I would expect them to be. Would be strange if you'd have to renew an alliance in mid-war.

I think in the 1.01 patch thread it is mentioned if an alliance expires mid war it will be extended untill the war ends.
 
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Hi

It is extended to the war ends... Tried that as Denmark, allied with Russia, in war versus Prussia, Austria-Hungary and every minor german (they have a sick alliance from the start :( ) and the alliance expired, but we were allied 'till the war was over...

/DK_FROGGY