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Krall

Second Lieutenant
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A few times in Stellaris I've noticed that sometimes two alliances will be on good terms with each other to the point where each member of one alliance would be willing to join the other, but because they're already in an alliance they're prevented from allying with one another. Generally I've seen this where one alliance is made up of two, small, weak empires, and another is made up of several more, much stronger empires. In these scenarios the smaller empires are screwed over by the alliance mechanics, since they can't join the larger alliance as doing so would require breaking their existing alliance.

What I propose is that alliances are able to merge with one another. This would essentially entail a member of one alliance inviting the other alliance to merge with theirs. The game would then check if - ignoring the "-1000 Already in an alliance" penalty - each member of both alliances would be willing to join the other. If so, the alliances agree to merge.
 
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jose2534

The Lost Chevalier, lord of [REDACTED]
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This feature will be much welcome, I have found myself being the "evil" empire that holds half the galaxy, but the big empires that stood a chance against me (If unite) were unable to fight against me because one of them was in a fed (of two members since I destroy the rest) and the other one was in a little alliance with a really tiny empire. They were unable to merge in one single entity, even when the big member of the alliance change his government type to a democracy to be in good terms with the big member of the fed, that was a democratic crusader, they did not merge (because of the lack of an option to do that) and they were destroyed.
 
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