Zephyr 3 said:Hmmm...ran into a couple bugs, but I'm unsure if they're already mentioned (or, in one case, if it's even a bug).
1. In the Orthodoxy event chain where you lay claim to Romania but don't declare war, there is no claim on Ploesti, leaving a rather annoying hole in the middle of the country. Related to this, I'm curious why the events where you announce protection of the orthodoxy makes you give a guarantee of independence to a country when it's busily trying to suppress whichever Faith and Nation auxillary is going too far.
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Zephyr 3 said:2. A few leaders seem to be doubled up, but I'm not sure if this isn't a problem on my end, since it didn't seem to be in the scenario start, but after playing for a while. Just a heads-up, in case it didn't show up on Jan 1936 due to startdates.
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Zephyr 3 said:3. Not sure if this is WAD, but in the Transamur Plebisite, a military invasion or diplomatic warning gives you claims where mass public approval in a successful annexation plebicite doesn't seem to (if you annex the nation, regardless of whether you have Kolchak dance the hemp fandango or become PM of all Russia, for that matter).
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Zephyr 3 said:4. A minor shift between 0.2 and 0.3, but Turkestan doesn't seem to be going after Persia, Afghanistan, or Sinkiang anymore (even though there are claims, it's just sitting tight after absorbing the Kazakhs). Just a comment, rather than a bug comment.
NikkTheTrick said:Let this be a lesson for you: read the #@$%ing README!!! :rofl: :rofl: :rofl:
It says there that you should make backups.
I just hate those who do not read the instructions and then get pissed that something went wrong![]()
Mr.Tweedy from Chicken Run said:Now let this be a lesson to the rest of yer!
stixloo said:One question. What is the difference between the two scenerios??
Sry i lied, Question #2, whats up with the russian land doc? apparently they cant research into any stream?!?!? granted i havent played very far into, but are they going to be unlocked by events or...?
otherwise an excellent mod!
The Wookiee said:Can anyone tell me what's wrong?
In this particular order I have installed ATR 0.3:
Deleted the Hearts of Iron 2 folder
Made sure that everything is actually completely gone
Installed Hearts of Iron 2
Patched it to 1.3a
Unzipped the 0.3 scenario file and put everything in the HoI2 folder
Unzipped the two music packs and put all that in the HoI2/music folder
Unzipped the loading screen and put that in its correct place
I've done this 4 times now! Once without the loading screen, once without the music, once without patching to 1.3a. It still DOES NOT work!
The Wookiee said:Can anyone tell me what's wrong?
In this particular order I have installed ATR 0.3:
Deleted the Hearts of Iron 2 folder
Made sure that everything is actually completely gone
Installed Hearts of Iron 2
Patched it to 1.3a
Unzipped the 0.3 scenario file and put everything in the HoI2 folder
Unzipped the two music packs and put all that in the HoI2/music folder
Unzipped the loading screen and put that in its correct place
I've done this 4 times now! Once without the loading screen, once without the music, once without patching to 1.3a. It still DOES NOT work!
Yep, I hit Ignore, which causes a CTD.Sarmatia1871 said:Hmmm, odd... -![]()
I haven't tested it with the 1.3 hotfix yet, but I don't think this introduces anything which would make it crash.
One thing that you could check is that you're actually selecting 'ignore' on the 'scenario has errors' popup, rather than 'abort' or 'retry' - either of those will cause a CTD!
Well, I've done half the map for my Red Wave mod, completely empty without any armies or anything. And I got a scenario error once, just like yours. The problem was that I had made a typo.Sarmatia1871 said:And this is probably a very good time to ask - please please please does anyone have any ideas of how to quickly check all the .inc files to find out what's causing this (frankly bloody irritating!) message?
The Wookiee said:Yep, I hit Ignore, which causes a CTD.
Well, I've done half the map for my Red Wave mod, completely empty without any armies or anything. And I got a scenario error once, just like yours. The problem was that I had made a typo.
Tried redownloading it TWICE, and also tried to reinstall HoI2 twice... I'm running out of ideas here![]()
Alexander Seil said:Would it be possible to set this up through moddir? I want to try this out but am wary of having to back up all the files...
I'll try that, aswell.Sarmatia1871 said:Hmmm, I've just downloaded the 1.3 hotfix and the 0.3 scenario files from the first page to test them, and they all load up fine together on my installation -:-very very strange....
The only other thing I can think of is if you make a clean install of HOI2 and use JSGME utility (link a bit higher up in the thread...) so you don't permanently overwrite all of the original files.
Otherwise, I've got proper internet access for the next few days, so may be able to get out a very quick 1.3 compatability/bug-fixing patch by Sunday. With any luck that'll work better!
I think I spelt trade "traed"... Can't remember exactly.Sarmatia1871 said:Ah yes - where exactly was the typo in your Red Wave scenario files that was causing the error? And what was it?
Yup, that's what I use for RedWave. All the files in the ModDir will temporarily run "over" the vanilla files when you create a shortcut to HoI2.exe with the parameter -"modName" (Without the "")Alexander Seil said:The question is, does HoI2 have a working moddir function? Never tried anything other than vanilla (never played Vicky/EU2 vanilla, interestingly enough).