First, while I think this was intended, I think this may have caused a few of these problems. Robots no longer “promote” to Droids and then Synthetics, just remaining “Robot” pops while the Droid/Synthetic effects appear to be empire modifiers.
Banning population controls means you cannot select robot teplates to build (this should never be the case, even with Synthetics with full citizen rights, I don’t see why they would prefer your robot factories at complete random and would get mad if you selected certain kinds to build, robots don’t “mate”, they’re constructed in factories so “population controls” on them aren’t a violation of their rights)
Robots with full citizen rights cannot have migration controls turned off on them, meaning the Egalitarian faction will be eternally pissed at you for not having free movement.
It appears that Robots can’t become leaders.
“Synthetic” robot pops are no longer the super pop they once were, and combined with them not spawning leaders, the “synthetic evolution” project is of very limited utility at best, if it isn’t outright counter-productive. As another poster pointed out, there isn’t really even much of a point in taking the Synthetic tech at all. Oh, they might randomly get shuffled into a researcher or leader slot now. Wowee. Totally worth the higher upkeep or possible AI uprising and chance of spawning the Contingency.
If you get the 'basic' robot template from an event, the auto-select prefers them despite their inherent inferiority (no race points to mod them with) (thanks ronlugge)
synths should retain their reduced upkeep (thanks Derp)
If there any other issues with the robos, lemme know and I’ll edit them into the OP.
Banning population controls means you cannot select robot teplates to build (this should never be the case, even with Synthetics with full citizen rights, I don’t see why they would prefer your robot factories at complete random and would get mad if you selected certain kinds to build, robots don’t “mate”, they’re constructed in factories so “population controls” on them aren’t a violation of their rights)
Robots with full citizen rights cannot have migration controls turned off on them, meaning the Egalitarian faction will be eternally pissed at you for not having free movement.
It appears that Robots can’t become leaders.
“Synthetic” robot pops are no longer the super pop they once were, and combined with them not spawning leaders, the “synthetic evolution” project is of very limited utility at best, if it isn’t outright counter-productive. As another poster pointed out, there isn’t really even much of a point in taking the Synthetic tech at all. Oh, they might randomly get shuffled into a researcher or leader slot now. Wowee. Totally worth the higher upkeep or possible AI uprising and chance of spawning the Contingency.
If you get the 'basic' robot template from an event, the auto-select prefers them despite their inherent inferiority (no race points to mod them with) (thanks ronlugge)
synths should retain their reduced upkeep (thanks Derp)
If there any other issues with the robos, lemme know and I’ll edit them into the OP.
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