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unmerged(151332)

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Lets started:

1. Uzicka Republika Event.
http://en.wikipedia.org/wiki/Republic_of_Užice

2. Bihac republik Event
http://en.wikipedia.org/wiki/Bihać_Republic

3. Add two events for Nedic republik and NDH got some stationary units in order to prevent annexion.(In case that all troops go to eastern front)

4. Alternate scenario 1943 Invasion of Balkans, instead of Italy.

5.Greek Civil War new battle scenario, but put in all regular scenarios also.
http://en.wikipedia.org/wiki/Greek_Civil_War

6. Spain go to Axis side but got Morocco (event possibility.)
http://en.wikipedia.org/wiki/Spain_in_World_War_II
Initially, Spain favoured — or was pressured by — the then-victorious Axis Powers. Apart from ideology, Spain had a debt to Germany of $212 million for supplies of matériel during the Civil War. Indeed, in June 1940, after the defeat of France, the Spanish Ambassador to Berlin had presented a memorandum in which Franco declared he was "ready under certain conditions to enter the war on the side of Germany and Italy".
At first, the German leader, Adolf Hitler, did not encourage Franco's offer, as the German leadership was convinced of eventual victory. Later on, in September, when Britain had demonstrated its resilience, Hitler was more receptive to Spanish approaches and promised help in return for its active intervention. This had become part of a strategy to forestall Allied intervention in north-west Africa. Hitler promised that "Germany would do everything in its power to help Spain" and would recognise Spanish claims to French territory in Morocco, in exchange for a share of Moroccan raw materials. Franco responded warmly, but without any firm commitment.
Falangist media[citation needed] agitated for irredentism, claiming for Spain the French Navarre, French Basque Country and Roussillon (French Catalonia) as well.[3][4]


7.Spain sent volunters to Leningrad and one air blue division event.
Spanish volunteers in Axis service
Although the Spanish State remained neutral throughout World War II, it was ideologically aligned with Nazi Germany and Fascist Italy. There was also a "debt" for the help that these regimes had given to the military uprising. When Germany invaded the Soviet Union, Franco, pressured by the Germans, offered Spanish manpower to help in civilian warwork and military volunteers to fight against the allies. This was accepted by Hitler and, within two weeks, there were more than enough volunteers to form a division — the Blue Division or División Azul under Agustín Muñoz Grandes — including an air force squadron — the Blue Squadron. The Blue Division trained in Germany and served, with distinction, in the Siege of Leningrad, notably at the Battle of Krasny Bor, where General Infantes 6,000 Spanish troops threw back some 30,000 Soviet troops. In October 1943, under severe Allied diplomatic pressure, the Blue Division was ordered home leaving a token force until March 1944. In all, about 45,000 Spanish served on the Eastern Front, mostly committed volunteers, and around 4,500 died. Joseph Stalin's desire for revenge against Franco was frustrated at the Potsdam Conference in July 1945, when his attempt to make an Allied invasion of Spain the conference's first order of business was rejected by Harry Truman and Winston Churchill. War weary and unwilling to continue the conflict, Truman and Churchill persuaded Stalin to instead settle for a full trade embargo against Spain.

8. Spain German attack of Gibraltar event, and adding event 7 after that. Morocco claims.
Operation Felix
Main article: Operation Felix
See also: Military history of Gibraltar during World War II
Before Hendaye, there had been Spanish-German planning for an attack, from Spain, upon the British territory of Gibraltar which was, and is, a British dependency and military base. At the time, Gibraltar was important for control of the western exit from the Mediterranean and the sea routes to the Suez Canal and Middle East, as well as Atlantic patrols.
The Germans also appreciated the strategic importance of north-west Africa for bases and as a route for any future American involvement. Therefore, the plans included the occupation of the region by substantial German forces, to forestall any future Allied invasion attempt.
The plan, Operation Felix, was in detailed form before the negotiations failed at Hendaye. By March 1941, military resources were being ear-marked for Barbarossa and the Soviet Union. Operation Felix-Heinrich was an amended form of Felix that would be invoked once certain objectives in Russia had been achieved. In the event, these conditions were not fulfilled and Franco still held back from entering the war.[6]
After the war, Field Marshal Wilhelm Keitel said: "Instead of attacking Russia, we should have strangled the British Empire by closing the Mediterranean. The first step in the operation would have been the conquest of Gibraltar. That was another great opportunity we missed."[7] If that had succeeded, Hermann Göring proposed that Germany would "... offer Britain the right to resume peaceful traffic through the Mediterranean if she came to terms with Germany and joined us in a war against Russia".[6]
As the war progressed and the tide turned against the Axis, the Germans planned for the event of an Allied attack through Spain. There were three successive plans, progressively less aggressive as German capability waned:

9. Attack and partition of switzerland event.
http://en.wikipedia.org/wiki/Operation_Tannenbaum

10. Add E3 map 1000+ provinces in patch(when its finished)

11. Every partisans nations have their own flag and generals.

12. More partisan events

13. Possibility that you can choose to play with some nation partisans in battle scenarios and in scenarios.
 
Last edited:
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Kretoxian

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Customizable equipment. Would it be possible?
 

Kretoxian

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Unit and brigade equipment pools are moddable already

yes, but i don't mean the amount of equipment you can assign to a division. What i'm talking about is the creation of your own equipment kinda like you can do with the units and brigades now, something like:

eqt_01 = {
name = NAME_FRIGATE
}

or something like that. Is it possible?
 

TremblingBlue

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Personal wish(ful thinking), listed by priority:


Gameplay
  • To hit the airplanes when bombing airfields
  • Resources output proportional to infrastructures
  • New tech teams parameter: Location
  • Construct buildings in allied provinces
  • New "Territorial Pride" combat modifier. fighting over national territory should get a positive combat modifier. (Either they are defending national territory or attacking a national province)
  • Add new 'Tropical' climate. To allow us to reflect monsoon seasons in China esp.
  • Give new orders to units before the rest time is over. The ability to give a unit a new order if it's still resting from it's previous combat that can't be started until after that period has ended. This improvement would make the gameplay much more fluent.
  • Naval shore bombardment mission should damage in the targeted province: coastal defenses, land forts, airfields, land units. Coastal defenses should damage ships which are performing shore bombardment or amphibious assault on a province.
  • Diminishing returns for bombings

Modding

  • Export to misc infra damage after province control change
  • oil_to_rare_materials command
  • command = addclaim area/region instead of just provinces. Same for removeclaim, addcore and removecore
  • Add attachment_preferences section to AI files to instruct what brigade to use with what division
  • New air AI parameters. Target (country, area, region, ignore) parameters for the air_marshal section would be great.

Cosmetics

  • Get the generals names under the units back from HOI1
  • Battle outliner that shows battle advancements right on the map with percentages like in hoi3. It would be enabled/disabled as an in game option
  • Make prioritize/reinforce/upgrade/disband buttons visible when you have more than one corp selected
  • Automatic flag/name changes according to ideology a la Vicky.
  • Add pop-up notification when new a tech team is available. Like Skoda being available in 1939 for Germany > Gets pop-up notification on Jan 1 1939.
  • Color-codded tool-tips for minister traits (green = positive, red = negative)
  • Don't show enemy AI movement
  • When selecting a unit and putting the pointer over a province, we get a tooltip "we estimate that we can arrive here in x/x/19xx", useful to decide where to retreat/waypoint the units

Yes x 1000000.

I suggested before the ability to construct buildings in puppet states. I often end up having to claim their province upon release to start building IC and infrastructure, getting them up to speed. Needless to say it's not a very efficient way of doing it. There's a belligerence cost, dissent to take care of and it pisses off the puppet.
 

Mr_B0narpte

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TremblingBlue

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Even for "Diminishing returns for bombings"? What would be the point in building bombers if this was implemented?

Didn't catch that. Even so, what does it even mean?
 

NikephorosSonar

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Even for "Diminishing returns for bombings"? What would be the point in building bombers if this was implemented?

It means it's harder to destroy a dirt road than it is to destroy a highway.
 

knightofni

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Ok, so i'm a little bit late to the party, but here's a selection of what i feel is really missing

1] Logistics - Just one more vote for an often requested feature

2] Strategic Redeployment - Make it a movement type (no magical disappearance of units), speed based on the Infra of the province, with a one-time Org drop at the beginning & at the end.

3] IC Sliders - Make it possible to 'lock' Consumer goods at the need. I quite often don't want to give extra CG to my pop, and currently the only way to do this seems to be painful manual tweaking.

4] Editable maximum zoom - Will make the campaign of france a little bit less messy, and mumia's map more enjoyable to use.
 

Australiana

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2] Strategic Redeployment - Make it a movement type (no magical disappearance of units), speed based on the Infra of the province, with a one-time Org drop at the beginning & at the end

+1
 

sirin_song

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My wish
Is there any possibility to achieve AI assistance in DH?
I'm quite annoyed about the massive armies, planes and warships needed to be arranged, controlled or coordinated in the later war period.
If i can leave some part of my army to AI in some unimportant or minor battlefields so it can attack or defend properly, that would be more that great.
Maybe u would suggest me to play with HOI3 series. Yes I am playing it, but i'm quite missing the days i spent with DH, and i am planing to make my own MOD.
My first choice of platform would be DH, and I'm hopping to see the AI assistance function.
May be it's so greedy of me to take that as an advice. Please just take it as a wish, simply a wish.
Thanks for the DH team which brings me such extraordinary gaming experience.
 
Last edited:

jamiroquai000

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A NEW COMMAND

Tech team skill:

type = set_team_skill which = [tech team/-1] value = [X] # Sets a tech team skill to [X], which = [-1] random tech team.

This would be perfect for us, the Modders. New options,events,decisions etc...
 

der Kriegsherr

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Tech team skill:

Speaking of tech teams: Extend the IJA/IJN years and sleep the JSDF tech teams if Japan hasn't surrendered if at all possible.
 

unmerged(151332)

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add new feature, that you can involve other country to join to your side, giving them some provinces from other county that you plan to invade.

Exsample: Yugoslavia attack Albania, and if greece join they got south albania province. More provinces you gave them, more % that they join you in war.
But also it must be considare what aliance they are, their politic, and neighbour countries. Exp: If Yugoslavia attack Hungary, and ask Romania to join on their side, even if yugoslavia give them plenty provinces, its more like that they reject proposal, because of Hungarian strong allies Germany, and Italy.