All my commercial and offices don't have enough workers!

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CrazyChickPug

Recruit
Aug 3, 2023
3
1
Hello, I am very new to the game and while trying to build cities I have found that all my commercial and office buildings always don't have enough workers. I feel that it might have something to do with the fact that nobody goes to school even though I have plenty of schools and everyone should be getting an education. The answer is probably pretty dumb, but I don't know what it is. Should I try putting more industrial? I do not have much at all.

Attached are screenshots of the education (elementary), the abandoned and workerless commercial and offices, and the demand bar things.
 

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Those suit and tie icons are about Highly Educated workers. Have enough people completed University? You've just shown us Elementary education but see how Highly Educated says zero there?
 
hmm i did have a few universities but i can try and add some more
(i added to my post). remember people have to complete Elementary THEN High THEN University so that takes time. maybe you have too many offices zoned for the overall educational level of the city. building more universities might not matter if people don't go.
 
Another thing to keep in mind is that people moving into the city come completely uneducated. I dont know if the new adults ever get educated, so it's their kids you have to be sure to get educated via all the right stages.
 
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You have lack of worker mostly, the game demand is based on employment rates, so make sure unemployment is well over 5% and maybe 20% in the early game. This makes sure you have enough workers.

Your lack of educated workers need priority. Your residential zones level up based on your education level. So, you should be plopping a lot of schools, so they can keep up. Since it takes many years to educate your cims, it can take a long time to get a fully educated workforce and get maximum residential building levels.

Also, your low demand for RCI bars are from you pre-zoning too much RCI. The game thinks the unbuilt areas that you zoned are already built. It is like reserving space. so it make the demand low. The problem with that, is low demand, means building grow slowly. so try to only zone several blocks at a time and wait for them to fill in, before zoning more. For example. 1 zone bar for residential will build only one resident at a time and slowly builds it. if you have full zone bars, then residential can build like 5 or more at once, plus build them faster.

But schools should be your priority on the first tile or two of your city. I buy my early game schools with milestone bonus money, Schools also educate cims so they commit less crime, use less water and less garbage waste, etc. So, schools can pay for themselves and even make profit in the long run. so keep that education machine rolling full force until you get a couple of universities and have at least 50% of your cims at the max education level (Highly Educated).
 
Another thing to keep in mind is that people moving into the city come completely uneducated. I dont know if the new adults ever get educated, so it's their kids you have to be sure to get educated via all the right stages.
A libary is a good way to get adults educated. Its slow tho
I think the mechcanic gives a chance that a random adult gets a chance to raise a lvl

And for the OP
When commerce lvls to 3*+ it requires you to have high school educated workers at least.
Higher lvls require uni educated, more dense zone or bigger plots require more
Parks and stuff will lvl the commerce beyond your ability to staff it.
Offices are a sponge to soak up your highly educated workers when you down size your indy late game, pretty much all offices require highly educated worker in one amount or another
 
A libary is a good way to get adults educated. Its slow tho
I think the mechcanic gives a chance that a random adult gets a chance to raise a lvl

And for the OP
When commerce lvls to 3*+ it requires you to have high school educated workers at least.
Higher lvls require uni educated, more dense zone or bigger plots require more
Parks and stuff will lvl the commerce beyond your ability to staff it.
Offices are a sponge to soak up your highly educated workers when you down size your indy late game, pretty much all offices require highly educated worker in one amount or another
Good note about the libraries. I do place them as soon as I can because i know there's some effect, no matter how slight.