No idea. It's in NWO2 but shows up as a blank space in the research panel for that particular tech teams that have it.
Does anyone how the amount of IC that the CAG adds to the price of the carrier when built together is calculated? I wanted the late era CAGs to add an extra 15 or so IC to the price of the ship, but it only adds an fraction of that. When built separately the units are priced correctly.
use supplies and fuel consumption?Bloody hell, so it was because of the build time after all. Well I guess I'll make the CAG construction times longer to get that "holy shit building, training and maintaining a floating fortified airfield with more planes than in most national airforces is EXPENSIIIIVE" -effect.
Just to report back, the hotfix seems to be savegame compatible.
One little bug I, the event to recall von Falkenhausen activates the wrong leader for germany (meaning not von Falkenhausen).
There were some other events, that seemed to target the wrong leader, but I wasn't sure for them.
Thank you very much about the reports , keep doing the good job and don't forget we need you to make this mod better!!!Another short bug report. If I'm not mistaken it seems that the trigger event ids of the upgrade events for SS units are wrong. E.g.
Upgrade SS Mot Infantry (ID 9300255) should have the event trigger of the corresponding Train Waffen SS Mot Infantry (ID 9300254). Currently it is triggered by ID 9300253.
use supplies and fuel consumption?
WORK STATUS: I just incorporated Italy's events, special unit, e.t.c. from Hirz's Elite Division MOD I test it and it worked like a charm!!! ALL IN ONE is going to be a really huge MOD!!!
Thank you very much!!! At next version you will be able to play Germany with special unit from Hirz's Elite Division MOD, just wait!!!You're doing a great job. Really enjoying playing a GER campaign. Keep up the good work.![]()
The removal of von Fritsch and Blomberg also target the wrong military leaders.Just to report back, the hotfix seems to be savegame compatible.
One little bug I, the event to recall von Falkenhausen activates the wrong leader for germany (meaning not von Falkenhausen).
There were some other events, that seemed to target the wrong leader, but I wasn't sure for them.
Allready fixed at hotfix!!!The removal of von Fritsch and Blomberg also target the wrong military leaders.
Thank you very much!!! At next version you will be able to play Germany with special unit from Hirz's Elite Division MOD, just wait!!!
Thank you very much!!! At next version you will be able to play Germany with special unit from Hirz's Elite Division MOD, just wait!!!
The problem with this order is, that the allies will make peace before uk leaves the alliance. This leads to the paradox scenario where dominions of the empire (e.g. Canada) decide that they will continue the fight, but are immediately peaced out.command = { type = peace which = GER value = 1 }
command = { type = peace which = ITA value = 1 }
command = { type = peace which = JAP value = 1 }
command = { type = peace which = FRA value = 1 }
command = { type = leave_alliance }