Policy effects for democratic (MODIFIER_DOW_DISSENT_COST, MODIFIER_COUNTERINTELLIGENCE), and interventionism (MODIFIER_DOW_DISSENT_COST) are broken. Decimal points have been incorrectly shifted, probably due to someone using excel or something. It's a pretty long-standing bug; I'm surprised it's still here.
There is an issue with the block_demobilization flag for players in a bunch of of NWO starts; it prevents tags from demobilizing, but the only way to clear them is through being an AI, meaning that a player will never be able to demobilize in certain starts.
This is a vanilla issue, but the light infantry doctrine tree is unable to unlock HQ 5 (1946). Tech 6490 should be changed to unlock the HQ model, as this is probably a mix-up from how the light infantry doctrine weirdly mixes into the NATO post-war tree.
I don't plan on directly posting any fixes- at least not without something like a git repoitory, but hopefully
@RealityGuy could be kind enough to look at them?