• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Avrelianvs

First Lieutenant
5 Badges
Nov 16, 2008
248
0
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: Pre-order
I really don't know if I'm the only one that wants a feature like that. Anyway, I think it would improve the game overall and not only Albania. There were several small countries that were hard to conquer precisely because they could raise substantial armies. Anyway, I'm not about to scream "Nie pozwalam!" (as if somebody would care), if that's what you meant, @Hydro.
 

Schwungrad

First Lieutenant
50 Badges
Oct 14, 2012
226
12
  • Crusader Kings II
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings III
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Federations
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Cities: Skylines
  • Stellaris
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Ever noticed those rebel guys that pop up in conquered provinces even after decades? That require a numerically superior force to fight them if they have a terrain advantage (like, say, in a mountainous province)? That force you to garrison an army in some of the most notorious provinces? That prolong the revolt risk by some years every time you don't crush them in time? That might even declare independence if you ignore them for too long (though most times their new state is annexed again some months later)? That's the game engine's way of modelling Skanderbeg. Though one could make an argument for Albania province getting more and/or stronger rebels.

In theory, having an additional kB of leader names in memory will slow down the game. In practice, I doubt this will be noticeable in any way.
 

Col.HoganGer90

Second Lieutenant
71 Badges
Jul 20, 2010
149
9
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Stellaris: Apocalypse
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
So I figure no Paradox game is complete without mention of the greatest country in the history of humanity, Albania!
An introduction like that certainly provokes reminiscences of stupid nationalistic discussions on this forum. So if you have a sound idea or improvement for the game (as you have mentioned) then just refrain from an introduction like that.
 

Avrelianvs

First Lieutenant
5 Badges
Nov 16, 2008
248
0
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: Pre-order
An introduction like that certainly provokes reminiscences of stupid nationalistic discussions on this forum. So if you have a sound idea or improvement for the game (as you have mentioned) then just refrain from an introduction like that.

I suppose that was ironic? But, yes, @Mrdie should have allowed for people with no sense of humor, I admit it.
 

Grubnessul

Your Friendly Dictator Next Door
76 Badges
Dec 17, 2006
6.000
559
  • Magicka 2 - Signup Campaign
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Victoria 3 Sign Up
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
An introduction like that certainly provokes reminiscences of stupid nationalistic discussions on this forum. So if you have a sound idea or improvement for the game (as you have mentioned) then just refrain from an introduction like that.
Pfff, the only point of nationalism is to make fun of it. The introduction cracked me up so it served its purpose.
 

unmerged(63836)

Field Marshal
Dec 25, 2006
2.590
3
An introduction like that certainly provokes reminiscences of stupid nationalistic discussions on this forum. So if you have a sound idea or improvement for the game (as you have mentioned) then just refrain from an introduction like that.

I think your sarcasm-o-meter malfunctioned. ;)
 

Narwhal

Lt. General
21 Badges
Jul 30, 2009
1.586
163
  • Crusader Kings II
  • Mount & Blade: Warband
  • 500k Club
  • Rome Gold
  • Penumbra - Black Plague
  • Europa Universalis III Complete
  • Majesty 2
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III
  • East India Company
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • 200k Club
  • Elven Legacy Collection
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Steel Division: Normand 44 Sign-up
In game "annexations" can be formal "annexation" of a country that actually resists. If you have a province that brings you more expense than taxes, has a huge revolt risk, spawns hard to kill rebel every two years, you have modelled Albania fairly well, even though Albania is the same color as OE. The only thing to add would be independant diplomacy, but well... could be replaced by a huge bonus for foreign power for prompting revolt / other spy action in the province.
 

Avrelianvs

First Lieutenant
5 Badges
Nov 16, 2008
248
0
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: Pre-order
In game "annexations" can be formal "annexation" of a country that actually resists. If you have a province that brings you more expense than taxes, has a huge revolt risk, spawns hard to kill rebel every two years, you have modelled Albania fairly well, even though Albania is the same color as OE. The only thing to add would be independant diplomacy, but well... could be replaced by a huge bonus for foreign power for prompting revolt / other spy action in the province.

Yes, but you can't play Albania then. I've always consider playing Albania and trying to defeat the OE as the extreme level of the game. Never been able to do it in EU3, but I remember years ago I was able to conquer the Balkans with Albania in EU2... only once, though: never been able to repeat it.
 

Colombo

Banned
40 Badges
May 12, 2005
1.484
0
  • Surviving Mars
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Tyranny: Archon Edition
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Magicka: Wizard Wars Founder Wizard
  • Age of Wonders III
  • Surviving Mars: Digital Deluxe Edition
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Imperator: Rome
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Heir to the Throne
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
Playing as rebel faction would solve many problems. When you, as albania, would be annexed, you could still have some income, from number of core-regions with unrest, some foregin help etc. This would be cool too to simulate other unrests, such as some revolutions around world and to support enemies rebel faction.
 

Avrelianvs

First Lieutenant
5 Badges
Nov 16, 2008
248
0
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: Pre-order
Ooh! Base tax (as if core, which it is) times revolt risk (as if efficiency), but none of the production.

Ah, yes, none of the production. Trade though, would be realistic. Durres was one of Venice's major ports, as far as Balkan trade was concerned. All this trade passed through Scanderbeg's territory and he actually had treaties with Venice about trade, duty, etc.
 

Gunnarr

Field Marshal
37 Badges
Mar 5, 2012
2.941
414
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I googled Skanderbeg, very interesting.

the ottomans did not push over that one provence minor as easily as one would imagine... !
 

DanubianCossak

DaputinCozzak Specyal Snowflake
34 Badges
Nov 16, 2009
12.412
3.646
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Divine Wind
  • Europa Universalis III Complete
  • Darkest Hour
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
I googled Skanderbeg, very interesting.

the ottomans did not push over that one provence minor as easily as one would imagine... !

They didnt conquer a small Montenegro for centuries, its right there beside Albania. Its all due to terrain and smart military leaders that have had a very long tradition of beating large empires in the mountains/hills from Byzantines (Duklja/Diocleia) to Ottomans (Albania).

Basically what you do is let the large enemy army get to the lowlands where all the crops/farms are. You run to the mountains and hide while they pillage and loot your home. Then after some time they get bored and want to go home, since they cant catch you - chasing highlanders with an army is pointless - and then as they try to pass through some bottleneck ditch you ambush them, cause land slide, create chaos in their ranks and pwn them. This kind of stuff made conquering these lands more trouble than benefit.
 

MilosM

Major
16 Badges
Nov 21, 2009
607
1.020
  • Cities in Motion
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • 500k Club
They didnt conquer a small Montenegro for centuries, its right there beside Albania. Its all due to terrain and smart military leaders that have had a very long tradition of beating large empires in the mountains/hills from Byzantines (Duklja/Diocleia) to Ottomans (Albania).

Basically what you do is let the large enemy army get to the lowlands where all the crops/farms are. You run to the mountains and hide while they pillage and loot your home. Then after some time they get bored and want to go home, since they cant catch you - chasing highlanders with an army is pointless - and then as they try to pass through some bottleneck ditch you ambush them, cause land slide, create chaos in their ranks and pwn them. This kind of stuff made conquering these lands more trouble than benefit.

IMO if they really wanted to conquer them they could do it, but like you said it wouldn't be really worthwhile.In EU it is always worth the trouble to conquer any province.
 

keynes2.0

Field Marshal
45 Badges
Jun 27, 2010
7.861
4.281
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III: Chronicles
  • Hearts of Iron Anthology
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • East India Company
  • Age of Wonders: Planetfall
  • BATTLETECH: Season pass
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Age of Wonders II
  • Age of Wonders
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Shadow Magic
  • Age of Wonders III
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Cities: Skylines
More often then not the terrain modifiers in Albania, Georgia, etc. end up helping the invaders instead of the defenders. Super frustrating.

What I'd like to see would be some sort of front width system replace the terrain modifiers. The harder it should be to invade a place, the fewer troops the invader can use in it. So the Ottomans can't just crush the Albanians with numbers since they'd only get to use a few regiments in a battle. It's not an accurate representation of what Skanderbeg did, actually routing large armies in battle. But it's an abstraction for the terrain advantages he had at his disposal.

Of course making small mountain states actually able to survive would probably destroy game balance as the Ottomans collapse due to an Albanian quagmire and the French exhaust themselves against Switzerland. :/