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    Real Strategy Requires Cunning

kolenko

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I have 12 aircraft divisions commanded by an air marshall. In the same area are 8 infantry divisions commanded by a general. When the british launch a tactical bombing mission in this area my planes intercept them (there are not set to intercept) and air combat starts. So far so good, but when I look at my defence effectivity I see a large stacking penalty of -64 percent. Without troops in the area the stacking penalty is gone. It seems as if the ground forces are added to the air forces for stacking penalty calculation, but only the air marshalls command ability counts. This is a big problem, because fighters with intercept missions are totally useless against enemy aircrafts near the frontline.

Regards
Kolenko
 
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kolenko said:
I have 12 aircraft divisions commanded by an air marshall. In the same area are 8 infantry divisions commanded by a general. When the british launch a tactical bombing mission in this area my planes intercept them (there are not set to intercept) and air combat starts. So far so good, but when I look at my defence effectivity I see a large stacking penalty of -64 percent. Without troops in the area the stacking penalty is gone. It seems as if the ground forces are added to the air forces for stacking penalty calculation, but only the air marshalls command ability counts. This is a big problem, because fighters with intercept missions are totally useless against enemy aircrafts near the frontline.

Regards
Kolenko

This is probably the air stacking penalty for humans in 1.06c

- For air combat this penalty is -10% per each air unit over the 4th. So 12 air planes in one zone will give a total of -74% efficiency (max penalty).

From
Fiendix's Leader Effects FAQ