As far as I can remember, the variables on the variant screen for aircraft only allows for increases in range, attack, reliability and speed(?) I think (I had a quick look for the screen shot, but couldn't find it quickly).
What'd be really interesting would be to add the different kinds of attack to the variant list, particularly sea attack and land attack (whatever the CAS attack is called).
This would mean that rather than spending research points on a CAS or Naval bomber, a heavy fighter variant could be beefed up to do this job. It wouldn't be as good as an out and out specialist, but it would allow flexibility that existed historically and would allow minor nations to be more competitive as they wouldn't have to research all tech trees and produce multiple different air frames with the associated production efficiency hits they'd have to take.
For example, the Hurricane was used as a tank buster in the desert war, Spitfires were sometimes used as dive bombers (performing poorly) and Beaufighters were used in air superiority, anti-shipping and CAS roles. Of course, upping one stat should affect others, reducing speed/agility and reliability perhaps.
Also, it looks like the missions available to each aircraft type are quite limited so this would have to be opened up as well. What do you think?
What'd be really interesting would be to add the different kinds of attack to the variant list, particularly sea attack and land attack (whatever the CAS attack is called).
This would mean that rather than spending research points on a CAS or Naval bomber, a heavy fighter variant could be beefed up to do this job. It wouldn't be as good as an out and out specialist, but it would allow flexibility that existed historically and would allow minor nations to be more competitive as they wouldn't have to research all tech trees and produce multiple different air frames with the associated production efficiency hits they'd have to take.
For example, the Hurricane was used as a tank buster in the desert war, Spitfires were sometimes used as dive bombers (performing poorly) and Beaufighters were used in air superiority, anti-shipping and CAS roles. Of course, upping one stat should affect others, reducing speed/agility and reliability perhaps.
Also, it looks like the missions available to each aircraft type are quite limited so this would have to be opened up as well. What do you think?
- 5