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AARlander
Jun 12, 2003
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Welcome to Air PowAAR! To put it simply, this is an AAR of the United States, on the '36 Grand Campaign, 1.03b, Normal/Normal. Of course, a regular game as the US would be boring. Really boring. I mean, you start with nearly 300 IC, an ocean away from your nearest rivals, with a strong navy, even! Sure, there's the -75% peacetime penalty, but all that does is make the first three years of your game even more boring, and not a lick harder. And if you do your little freedom cheat to get your way into a dictatorship and get rid of the penalty, then it's not even a game anymore. It's just moving your gigantic economical and technological base in gear and winning. Where's the fun in that?

Really, there isn't any, because the outcome is never in doubt. Unless you do something cool and start off the game at war with everyone. So what's this AAR's gimmick?

I'll tell you: Nothing but Air Power. Now, originally my idea was that I'd be building a fleet as well, and drastically limiting my army size, relying on the air wings to overcome disproportionate odds and seize victory. But I'm the United States! So here are the rules: No armies, except for Paratroopers, no navies, except for Transports, as many planes as you can get, and achieving dictatorship the hard, natural way.

Can the United States do it? After all, this means that they will have to sink the entire Japanese navy with only bombers, afraid to ferry even a single precious paratrooper division by sea, because for one, with only transports they'll be shot to pieces within hours of an encounter with an enemy fleet of any size, and for another, each paratrooper division is really expensive! Also, as I find out later, even after you fight your way to the Home Islands, the Japanese still have a hundred infantry divisions on the ground, and they're not about to up and give up... And remember hwo expensive transport planes are? Yeah, we're going to be needing a lot of those...

And so, to
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get this AAR in gear, let's begin!



Note: If you don't want to read about thirty updates consisting of me being angry at hippies for messing with my interventionism slider, skip over to the war!





Indexiert:

The Boring Years, Part I
The Kickoff


The Buildup, Part I
The First Steps


Island Hopping, Part I
Grand Battle Plan MacArthur
 
Last edited:
The Boring Years, Part I
The Kickoff


The longest journey to dictatorship starts with but a single, small slider move.
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Army Intelligence? Who are we spying on? By appointing this guy we actually increase our effective IC by 20%!
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Don't need this anymore...
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Don't need this anymore...
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Don't need THIS anymore...
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What is left of the navy after the great Air Force takeover. If you think this is bad, you should see the Army! (Hint: There is no army)
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So what are we building now? Factories!
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What we are researching. There were very few that fit the categories of 1936 historical date and needed anymore with our no-army-or-navy rules in place.
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Nothing but air force, paras and naval transports, eh? This will be fun to watch.

Wish you the best of luck (and persistence :D), you will need it.
 
This should be an interesting AAR to read. You are sure going to need luck to avoid all of your transports being sunken by the first and best enemy ship that crosses their path. And if you want to make sure not having your fleet destroyed you will need to build more transport planes, and as you say they are really expensive. Well this should really be interesting to see. Looking forward to it :)
 
What a whacky set of parimetres.
 
Wow! This is gonna be tough. You're gonna need a massive fleet of bombers to sink the navies, secure the landing zones and nuking their capitals. Are you gonna use any escorts to secure your supply routes?
 
:rofl:

This is the best idea ever, and beats those navy/airforce AARs with both hands chopped off and legs brutally detached from the body. :)
 
:rofl: Sweet! This is going to be really funny... Especially when you have to fight your way across the Pacific with Paras in unescorted transports to seize the necessary airbases :wacko:

'What are your orders, Mr President?'

'For God's sake, don't lose Guam!!!'
 
FUN! Let's see how it goes.... I personally LOVE paras/tranposrts, but they are *sooo* expensive....
 
But the first aar like this was that Soviet Union militia only, am I right :)

Chief of Navy must be mad... "He took my beautiful toys! Bastard!". :D
 
Akaki said:
But the first aar like this was that Soviet Union militia only, am I right :)

Chief of Navy must be mad... "He took my beautiful toys! Bastard!". :D

Hmm... Do you count Kanitatlan's Russian Infantry / German Mechanised AAR's? Not DD, of course but I think they were the start of this madness ;)
 
Cool idea - would you consider researching AirCav? Or CVs, as they're basically airplane weapons?