Hey guys,
It would be much appreciated if anyone with some AI tweaking experience could explain a bit more fully some of the alterable parameters for the AI's air_marshal!
icxdayscostfactor = 10.0 # How to value true industrial cost when calculating expect casualties
manpowercostfactor = 100.0 # How to value manpower cost when calculating expect casualties
How does the above affect the AI's air prioritization? Can the costfactors be explained more fully?
rangeweight = 10.000 # How important the range for an air divisions in this taskforce-type?
airkillpowerweight = 2000.000 # How important is an air divisions ability to kill air in this taskforce-type?
hardkillpowerweight = 0.000
softkillpowerweight = 0.000
navalkillpowerweight = 0.000
strategickillpowerweight = 0.000
Same as the factors - anyone know how exactly these weights are judged? I.e., does a higher rangeweight setting mean targets will be set further from an airbase, or will they be set closer/to an adjacent province?
Thank you!
It would be much appreciated if anyone with some AI tweaking experience could explain a bit more fully some of the alterable parameters for the AI's air_marshal!
icxdayscostfactor = 10.0 # How to value true industrial cost when calculating expect casualties
manpowercostfactor = 100.0 # How to value manpower cost when calculating expect casualties
How does the above affect the AI's air prioritization? Can the costfactors be explained more fully?
rangeweight = 10.000 # How important the range for an air divisions in this taskforce-type?
airkillpowerweight = 2000.000 # How important is an air divisions ability to kill air in this taskforce-type?
hardkillpowerweight = 0.000
softkillpowerweight = 0.000
navalkillpowerweight = 0.000
strategickillpowerweight = 0.000
Same as the factors - anyone know how exactly these weights are judged? I.e., does a higher rangeweight setting mean targets will be set further from an airbase, or will they be set closer/to an adjacent province?
Thank you!