I have noticed that air generals have had their command limits changed.
I am currently playing the UK, I have 12 fighter/interceptors in mainland UK, however I have a huge problem.
The AI can have the aircraft megastacks, and is running riot all over the UK with 8 aircraft stacks of TAC+ESC. The problem is that I have mainly Mj Gens commanding my aircraft. Meaning that I have to group them as 1s and 2s. When sent on air superiority, the AI mega stacks are intercepted in dribs and drabs of 1s and 2 aircraft, which get their ass handed to them on a plate.
I know the Mj Gen thing is probably historical, however with the AI mega stacking problem, is it not worth considering increasing the command limit, otherwise the AI just has complete and total air dominance, mainly because I can only put 1-2 air wings against their 8-20 mega stacks.
I like the way the AI is using air power, I quickly had to send my med fleets to ports as I didn't have enough air cover to protect them, losing the Hood, and 2 QE battleships in the process.
I am currently playing the UK, I have 12 fighter/interceptors in mainland UK, however I have a huge problem.
The AI can have the aircraft megastacks, and is running riot all over the UK with 8 aircraft stacks of TAC+ESC. The problem is that I have mainly Mj Gens commanding my aircraft. Meaning that I have to group them as 1s and 2s. When sent on air superiority, the AI mega stacks are intercepted in dribs and drabs of 1s and 2 aircraft, which get their ass handed to them on a plate.
I know the Mj Gen thing is probably historical, however with the AI mega stacking problem, is it not worth considering increasing the command limit, otherwise the AI just has complete and total air dominance, mainly because I can only put 1-2 air wings against their 8-20 mega stacks.
I like the way the AI is using air power, I quickly had to send my med fleets to ports as I didn't have enough air cover to protect them, losing the Hood, and 2 QE battleships in the process.