The AI use of war taxes is moderately suicidal. (Feel free to correct me, but that's what I usually see.)
I am not a modder, but it seems to me one could set up an AI only event that worked like this:
MTTH of a few months. Lasts until peace. (That is to say, have an inverse event that turned off the modifiers if peace broke out.)
Occasionally, some poor AI with no war taxes but high WE anyway would get reduced WE and gimped taxation, but in general the AI would be effectively "turning off" war taxes if WE exceeded 5. (Or some other number.)
It may be even possible to check if war taxes are on directly - if so, just check for WE>5 plus war taxes on. (As I said, I am not a modder.)
Sensible?
I am not a modder, but it seems to me one could set up an AI only event that worked like this:
Code:
IF (AI) AND (WE>5) AND (At War)
THEN
Apply inverse war taxes modifiers (I.E. -50% tax and -0.1 WE/month)
MTTH of a few months. Lasts until peace. (That is to say, have an inverse event that turned off the modifiers if peace broke out.)
Occasionally, some poor AI with no war taxes but high WE anyway would get reduced WE and gimped taxation, but in general the AI would be effectively "turning off" war taxes if WE exceeded 5. (Or some other number.)
It may be even possible to check if war taxes are on directly - if so, just check for WE>5 plus war taxes on. (As I said, I am not a modder.)
Sensible?