The AI should create multiple kingdom titles, (or kingdom level titles as emperor) when it gets the opportunity. While this is objectively a poor strategy (particularly in the ever capable hands of the AI management), I think it would make the game more interesting/dynamic/have fewer obnoxious problems for several reasons:
1) de jure drift: I think it's a bit silly when France conquers Mauretania and we end up with Tangier becoming de jure France or some such nonsense.
2) It will prevent blobing of not Empire level titles. Naturally, realms with multiple kingdom titles in AI hands are more than likely going to get split eventually. This will make the game more dynamic and interesting IMO.
3) Emperors creating kingdom titles offers more plot options for vassals, an opinion malus with the emperor for his vassals, and more targets for vassal factions. All of this would aid the everlasting quests to make empires less ridiculously stable.
Let me know your thoughts, particularly any massive downside I may have overlooked. If anyone knows of a way to mod the ai script to accomplish this, please let me know.
1) de jure drift: I think it's a bit silly when France conquers Mauretania and we end up with Tangier becoming de jure France or some such nonsense.
2) It will prevent blobing of not Empire level titles. Naturally, realms with multiple kingdom titles in AI hands are more than likely going to get split eventually. This will make the game more dynamic and interesting IMO.
3) Emperors creating kingdom titles offers more plot options for vassals, an opinion malus with the emperor for his vassals, and more targets for vassal factions. All of this would aid the everlasting quests to make empires less ridiculously stable.
Let me know your thoughts, particularly any massive downside I may have overlooked. If anyone knows of a way to mod the ai script to accomplish this, please let me know.