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Madae

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Does anyone else feel that winning a war (or the war) should result less in puppeting and more like sanctions and other things pressed on the faction/country that loses? Maybe loss of supplies, and some other penalties. In my games, every war pretty much ends with the USSR puppeting their enemies, which makes them join the comintern, which basically makes them more and more powerful, where this type of thing was so obscure in history it's almost not even worth a footnote. Socialist Germany, UK, Japan, France, Italy, and Spain is just getting old. It's almost as if this game treats World War 2 as a backdrop for the real war, that mostly just results in a snowball, for the USSR.

In short, country leaders should be replaced, but the player and anyone else should never really "lose" and should have some other sort of penalties applied to them that inhibits their progress - loss of supplies and penalties on production, or forced civilian factories instead of military comes to mind. Loss of land should happen less, or to a lesser extent than what currently happens. Disbandment of armies is a given - it would talk a lot of time to build back up in this case. I think it should also apply some sort of diplomatic immunity for a period of time, because I've seen Japan lose the war, and then immediately go to war with the US again, even though they were made Democratic... which actually shouldn't have even happened, just like Socialist Germany.
 
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Dalwin

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In other eras and history in general you would be correct. IMO your general assertion does not fit the WWII time period at all. As Germany collapsed, placing puppet regimes in all Eastern European countries is exactly what the communists did. Adding them to the Comintern is precisely what happened and this led to the Warsaw Pact during the Cold War era.

The aggressors occupied territories outright. The democracies in HOI for the most part neither occupy or puppet. I think the game does a fairly good job of delivering an historically consistent representation of this aspect.
 

Madae

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In other eras and history in general you would be correct. IMO your general assertion does not fit the WWII time period at all. As Germany collapsed, placing puppet regimes in all Eastern European countries is exactly what the communists did. Adding them to the Comintern is precisely what happened and this led to the Warsaw Pact during the Cold War era.

The aggressors occupied territories outright. The democracies in HOI for the most part neither occupy or puppet. I think the game does a fairly good job of delivering an historically consistent representation of this aspect.

Sorry, but no. The USSR sets up puppets everywhere, even when it has no right to. The system doesn't even work right. I can play China and defeat all my enemies pretty much by myself, only to have the USSR, for some reason, puppet most of the nations around me when they didn't even fight in that theater. It is absolutely retarded that they get first dibs and puppet Manchuko, Laos and Cambodia, despite having done jack to secure those territories.
 

Opanashc

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Sorry, but no. The USSR sets up puppets everywhere, even when it has no right to. The system doesn't even work right. I can play China and defeat all my enemies pretty much by myself, only to have the USSR, for some reason, puppet most of the nations around me when they didn't even fight in that theater. It is absolutely retarded that they get first dibs and puppet Manchuko, Laos and Cambodia, despite having done jack to secure those territories.
That is a totally separate issue, with the one you are bringing up - problem of Peace Conference.