Would I be a bad person if I say coalition mechanic should get more annoying?
In my opinion, nations should be able to join a coalition even they have a truce with the target and besides other requirements, if a new coalition is formed during the first coalition war they should leave the coalition if the target lost the war against the first coalition (maybe this is in the game but I don't know it).
But after a coalition war, the coalition dissolves (as it is) and members can't join a coalition against the target for 15(?) years (today this depends on the peace deal). The reason why I suggest removing the truce as an obstacle for forming or joining a coalition is this system is quite exploitable.
Right now I am playing as 1.33 ironman Ottomans (date 1500), I'm gaining 250 ducats per month (nothing stopped me to get this strong, and yes I like the idea of ai building more forts but I think that is not enough). In this campaign, I cockblocked Iberian dudes' expansion into North Africa as a defender of the faith, burned Italian provinces so many times even the pope committed suicide, ate quarter of Lithuania, hurt Austria's best buddy Hungary(pu) because I was hungry and now I'm kicking Muscoy and France's asses and either Poland or Austria or Iberian dudes or Italian guys (I'm not even talking about eastern buddies) can do nothing because I cycle the truce all the time.
I want nations to get angry with me and unite against me. I want them to rage on me or I don't know, support my rebels or something, but they act like the dog in that's fine meme.
I know Ottomans are super uber strong but still, can't we pave the way for the ai so they can effectively use the coalition mechanic against the player. This problem is not necessarily related to Ottomans, because with most nations, players can snowball quickly and this just bugs me.
This doesn't necessarily have to be like the way I said. I'd like to hear your opinions.
In my opinion, nations should be able to join a coalition even they have a truce with the target and besides other requirements, if a new coalition is formed during the first coalition war they should leave the coalition if the target lost the war against the first coalition (maybe this is in the game but I don't know it).
But after a coalition war, the coalition dissolves (as it is) and members can't join a coalition against the target for 15(?) years (today this depends on the peace deal). The reason why I suggest removing the truce as an obstacle for forming or joining a coalition is this system is quite exploitable.
Right now I am playing as 1.33 ironman Ottomans (date 1500), I'm gaining 250 ducats per month (nothing stopped me to get this strong, and yes I like the idea of ai building more forts but I think that is not enough). In this campaign, I cockblocked Iberian dudes' expansion into North Africa as a defender of the faith, burned Italian provinces so many times even the pope committed suicide, ate quarter of Lithuania, hurt Austria's best buddy Hungary(pu) because I was hungry and now I'm kicking Muscoy and France's asses and either Poland or Austria or Iberian dudes or Italian guys (I'm not even talking about eastern buddies) can do nothing because I cycle the truce all the time.
I want nations to get angry with me and unite against me. I want them to rage on me or I don't know, support my rebels or something, but they act like the dog in that's fine meme.
I know Ottomans are super uber strong but still, can't we pave the way for the ai so they can effectively use the coalition mechanic against the player. This problem is not necessarily related to Ottomans, because with most nations, players can snowball quickly and this just bugs me.
This doesn't necessarily have to be like the way I said. I'd like to hear your opinions.
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