Just some random ideas for AI personality types. Feel free to add your own to the thread. There definitely were some inspirations from other sci-fi's for these ideas.
On conditions, '+' means increases chances of empire having this personality type, '-' decreases the chance, 'no' disqualifies them.
Cowardly survivalists
Empire always does whatever it can to protect itself at any cost.
(+) Pacifists
(++) Fanatatic pacifists
(+) Xenophobe/fantaic xenophobe
(no) militarist/fanatic militarist
(no) Charismatic
(+) repugnant
(++) weak
(--) strong
(no) very strong
Racial propagators
Empire wants to spread out their founding race to as many planets as possible.
(+) Xenophile / fanatic xenophile
(no) xenophobe
(+) Spiritualist / fanatic spiritualist
(++) Spiritualist government
(+) Adaptive
(++) Extremely Adaptive
(no) nonadaptive
(+) Nomadic
(-) sedentary
(+) Fast breeders
(--) Slow breeders
Eager Explorers
Empire is primarily concerned with exploring the galaxy and discovering the secrets of the cosmos.
(+) Xenophile / fanatic xenophile
(--) Xenophobe
(no) Fanatic xenophobe
(+) Materialist
(++) Fanatic materialist
(+) Despotic hegenomy or Science directorate
(++) Intelligent
(+) Natural Engineers/Physicists/Sociologists
(+) Nomadic
(+) Quick learners
(--) Sedentary
(no) Slow learners
Honorable Protectors
Empire views itself as the protectors of the galaxy, believing that it is their duty to protect the races in it.
(++) Militarist / fanatic militarist
(++) Xenophile / fanatic xenophile
(+) Spiritualist / fantic individualist
(+) Individualist / fanatic individualist
(no) Pacifist / fanatic pacifist
(no) Xenophobe / fanatic xenophobe
(no) Divine Mandate or despotic empire
(--) Conformists
(+) Strong / Very strong
(+) Enduring / Venerable
On conditions, '+' means increases chances of empire having this personality type, '-' decreases the chance, 'no' disqualifies them.
Cowardly survivalists
Empire always does whatever it can to protect itself at any cost.
- Will always try to have the most local military power or be in the alliance with the most military power.
- Will fortify their worlds against any potential attackers.
- Will try to make friends with everyone they can to avoid being attacked.
- Generally really likes guarantees of independence from anyone of equivalent or higher military power.
- If behind in military tech from a potential foe, prioritizes military tech.
- Doesn't like mixing own race with other races at all and will never accept this deal willingly.
- If it can't get into an alliance or federation to protect itself from a dangerous neighbor, they will offer very generous deals for independence guarantees. In extreme cases, it will willingly offer vassalization.
- Never starts wars unless it has overwhelming superiority.
- Is a loyal vassal so long as their overlord is the strongest nearby empire. If integration exists, they will immediately try to get independence if they are being integrated.
(+) Pacifists
(++) Fanatatic pacifists
(+) Xenophobe/fantaic xenophobe
(no) militarist/fanatic militarist
(no) Charismatic
(+) repugnant
(++) weak
(--) strong
(no) very strong
Racial propagators
Empire wants to spread out their founding race to as many planets as possible.
- Will prioritize colonization and colonization technologies.
- Empire values free migration trade deal over any other, assuming that the target has planets their race can settle on.
- Will only accept alliances or federations on the condition of free migration.
- Empire strongly dislikes empires that have their founding race as slaves.
- Empire dislikes empires who's planets their race can't settle on, considering them to be an unhelpful nuisance (unless they can get permission to settle worlds inside that empire's space).
- Empire considers any race that refuses to let their founding race settle on worlds to be an enemy.
(+) Xenophile / fanatic xenophile
(no) xenophobe
(+) Spiritualist / fanatic spiritualist
(++) Spiritualist government
(+) Adaptive
(++) Extremely Adaptive
(no) nonadaptive
(+) Nomadic
(-) sedentary
(+) Fast breeders
(--) Slow breeders
Eager Explorers
Empire is primarily concerned with exploring the galaxy and discovering the secrets of the cosmos.
- Will prioritize exploration, FTL technologies, and special projects.
- Maintains more science ships than other personalities.
- Generally gears planets towards technological growth.
- Empire highly values open boarder treaties.
- Generally doesn't bother with military or diplomatic expansion and likes forming federations when possible.
- Often works as diplomats or as mediators.
(+) Xenophile / fanatic xenophile
(--) Xenophobe
(no) Fanatic xenophobe
(+) Materialist
(++) Fanatic materialist
(+) Despotic hegenomy or Science directorate
(++) Intelligent
(+) Natural Engineers/Physicists/Sociologists
(+) Nomadic
(+) Quick learners
(--) Sedentary
(no) Slow learners
Honorable Protectors
Empire views itself as the protectors of the galaxy, believing that it is their duty to protect the races in it.
- Prioritizes growing its military power and military technologies.
- Will generally seek to peacefully vassalize other races.
- Freely gives guarantees of independence to any weak nearby races that are not warmongers.
- Strongly dislikes aggressive warmongers.
- Will try to liberate conquered planets and vassals that dislike their rulers if it can.
- Will only attack warmongers and prefers to vassalize them once all planets that can be have been liberated.
- Isn't interested in federations and usually isn't in alliances, believing that they should be the clear leaders.
- Dislikes mixing races, preferring to keep them in separate vassal states.
- Is a loyal vassal so long as their overlord is not an aggressive warmonger.
(++) Militarist / fanatic militarist
(++) Xenophile / fanatic xenophile
(+) Spiritualist / fantic individualist
(+) Individualist / fanatic individualist
(no) Pacifist / fanatic pacifist
(no) Xenophobe / fanatic xenophobe
(no) Divine Mandate or despotic empire
(--) Conformists
(+) Strong / Very strong
(+) Enduring / Venerable
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