I would still like some explanation about Metalheads.
I would like that though I'll admit it's extremely amusing to meet one in as they have a -1000 Metal modifier with anyone they meet.
Personally I hope that in a future update they do away with fixed AI personalities and instead allow changes in ethics and civics to change the AI behaviour
@OP I'm sure the wiki will be updated shortly after release. I also don't think they've added any new ones.
I like the current version as it informs me how I can expect my empires to react and play in course of a game. And it lets me create stories off of creating them.
Changing their personalities mid game might create more opportunities but I feel like my customs would lose something if that happened. Like, "great, you're now Fanatic Spiritualist Empire #3" yay. Weren't you supposed to be these peaceful isolationists who *insert story here*
Although, if players were informed of such changes and the events surrounding them in meaningful ways then it could work. And it would make more sense with the way Ethics attraction and factions will work in 1.6
Especially when we get to having +10 empire's a map. Too hard to keep track of them all without some way of having that information delivered. (And I'm all for story blurbs interrupting me telling me of such changes)
Hoping so but confirmation is always nice to know.