It was a bit more complicated then that.It only wasn't building reactors because the AI file told it to do so. It wasn't hardcoded or something. Just change a couple of values to get the AI to build nukes - not that of a big deal.
It was a bit more complicated then that.
One had to make sure they did the techs,change the spend ratio so they would invest in reactors,as Saulot mentioned,make sure they didnt waste it on air and naval bases and whatnot,make sure they had a delivery system and then make sure they put the reactor somplace smart..........instead of Miami,which the USA always seemed to like,or Berlin,or Vladivostock...........
To be honest,even with the techs given them and the build ratio changed to allow construction and the option 'nuclear reactor' set to 'on' , Ive NEVER ONCE seen the AI start a reactor on its own and have had to set up a series for them each time...........
Its very very broken,even if you fiddle with the savedgame files..........
If its beyod the AI there should be some events,for the majors,at the very least,to provide them the techs,the delivery systems and the reactor builds...........
This. I hope you guys implemented it, it was pretty boring when it's 1950 and you can't use nukes because AI has none and the game becomes very easy if you do.
It was a bit more complicated then that.
One had to make sure they did the techs,change the spend ratio so they would invest in reactors,as Saulot mentioned,make sure they didnt waste it on air and naval bases and whatnot,make sure they had a delivery system and then make sure they put the reactor somplace smart..........instead of Miami,which the USA always seemed to like,or Berlin,or Vladivostock...........
To be honest,even with the techs given them and the build ratio changed to allow construction and the option 'nuclear reactor' set to 'on' , Ive NEVER ONCE seen the AI start a reactor on its own and have had to set up a series for them each time...........
Its very very broken,even if you fiddle with the savedgame files..........
If its beyod the AI there should be some events,for the majors,at the very least,to provide them the techs,the delivery systems and the reactor builds...........
Giving AI a target priority based on VP, MP, or IC should work pretty well.
Well this example is bad. Mc Arthur wanted to nuke China, and there was only a very little chance of nuclear retaliation in 1951. The nukes weren't used for a purely political reason that cannot be simulated by the AI without events. It is better not to give nukes to America in the Corea War scenario at all.
The AI issue is not making sure the AI-controlled nation hits the best target but rather that the AI is sensible about when it launches them to avoid nuclear retaliation.
Even though AoD is primarily about WWII, would it make sense for the United States to simply nuke North Korea at the onset of the Korean war?
Perhaps a good approach would be to have a nuclear AI-controlled nation withhold using nukes against an opponent that has a sufficiently positive relationship and/or sphere of influence with another nuclear power.