Hi,
I think I have found a flaw in the AI's management of peace negotiations. At least, the current logic can have a disastrous effect on the nation the AI is running.
As Spain (it's now 1691), I have fought a lengthy war with China. China had one city in central america, and three trading posts. All of them had Spanish shields waving on top of them, so naturaly I wanted to incorportate them into my glorious Spanish empire
So, when I discovered (by accident) I had a temp casus belli against China (these things should appear as messages in the log, but that's another issue
), I declared war and moved in.
The initial conquest went very well. I seized the city, burned the trade posts, and send in my colonists. Then, he refused to accept peace on my terms. (logically, since EU2 associated 8% with that 700 pop city, and I had only 6% war resolution at that time).
So, I boldly build a large army in Jacarta, sailed over to mainland China, and laid siege to Kowloon. This I repeated this five or six times, and finally managed to occupy Guangxi, Guangzhou, Kowloon, Fujian, Zhejiang, Shanghai and Jiangsu.
By that time I had 99% peace resolution, expended a lot of cash on the sieging armies, and thus upped the anty by demanding Kowloon, Guangxi and Guanghzou additionally to the central american city. This came to 72%, which was well below the 99% I earned for the peace resolution negotiations, and low enough to give China the stability hit upon refusal.
Well, China refused, probably because of the CoT in Guangzhou. So he took the stability hit. This repeated numerous times over the next couple of years. China's war exhaustion went up, and so did mine. With a mono religious nation and +3 stab, I could take it. China could not, and each time he refused with -3 stab, a revolt occured somewhere within China.
Finally, that what by now I was driving for, happened. The Chinese government collapsed, giving me total control of all of the occupied provinces.
The point is, the AI should not stubbornly hold on to a province that it is demanded to hand over in a peace settlement, if the alternative would result in a far worse situation for his nation. Instead of turning over one CoT and three provinces with relatively low pop, I now control 7 provinces, two CoT's and a LOT more population than I had asked for. Shanghai alone was valued 44% in the peace negotiations.
Jan Peter
I think I have found a flaw in the AI's management of peace negotiations. At least, the current logic can have a disastrous effect on the nation the AI is running.
As Spain (it's now 1691), I have fought a lengthy war with China. China had one city in central america, and three trading posts. All of them had Spanish shields waving on top of them, so naturaly I wanted to incorportate them into my glorious Spanish empire
So, when I discovered (by accident) I had a temp casus belli against China (these things should appear as messages in the log, but that's another issue
The initial conquest went very well. I seized the city, burned the trade posts, and send in my colonists. Then, he refused to accept peace on my terms. (logically, since EU2 associated 8% with that 700 pop city, and I had only 6% war resolution at that time).
So, I boldly build a large army in Jacarta, sailed over to mainland China, and laid siege to Kowloon. This I repeated this five or six times, and finally managed to occupy Guangxi, Guangzhou, Kowloon, Fujian, Zhejiang, Shanghai and Jiangsu.
By that time I had 99% peace resolution, expended a lot of cash on the sieging armies, and thus upped the anty by demanding Kowloon, Guangxi and Guanghzou additionally to the central american city. This came to 72%, which was well below the 99% I earned for the peace resolution negotiations, and low enough to give China the stability hit upon refusal.
Well, China refused, probably because of the CoT in Guangzhou. So he took the stability hit. This repeated numerous times over the next couple of years. China's war exhaustion went up, and so did mine. With a mono religious nation and +3 stab, I could take it. China could not, and each time he refused with -3 stab, a revolt occured somewhere within China.
Finally, that what by now I was driving for, happened. The Chinese government collapsed, giving me total control of all of the occupied provinces.
The point is, the AI should not stubbornly hold on to a province that it is demanded to hand over in a peace settlement, if the alternative would result in a far worse situation for his nation. Instead of turning over one CoT and three provinces with relatively low pop, I now control 7 provinces, two CoT's and a LOT more population than I had asked for. Shanghai alone was valued 44% in the peace negotiations.
Jan Peter