In an offensive war in which the AI is not a co-belligerent and only an ally, the AI should not lose all its manpower. I have seen France or Castile or Austria lose all their manpower in a war in which they would gain nothing. Make the AI more resistant to committing more than 50% of its manpower in a non-co-belligerent war. Make AI lose less troops to attrition in sieges.
AI diplomacy needs some work too. Right now separate piece tends to lead to more gain, maybe players should be allowed to get all the those options through the same screen of the war leader. In separate piece the minor country should lookout for the war-leader and ask that the offensive country not take a province from the war-leader or some such thing.
I just want to use this as another chance to say "Wiz please remove increased enemy core creation costs."
Think of aristocracy + berber traditions.
I also feel there should some reduced coring cost if the province ha same religion and cultural group as the overlord.
AI diplomacy needs some work too. Right now separate piece tends to lead to more gain, maybe players should be allowed to get all the those options through the same screen of the war leader. In separate piece the minor country should lookout for the war-leader and ask that the offensive country not take a province from the war-leader or some such thing.
I just want to use this as another chance to say "Wiz please remove increased enemy core creation costs."
Think of aristocracy + berber traditions.
I also feel there should some reduced coring cost if the province ha same religion and cultural group as the overlord.
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