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Veldmaarschalk

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I already posted this once but I can't find the thread anymore. This is the case.

After 2 games starting as a independent duke I thought lets try a game as a vassalduke. I started as duke of Saxony in 1066. With previous beta patches I already tried that duchy 3-times but everytime it was game over pretty quick because my liege the king of Germany would lay a claim on my titles and then dow me and defeat me and then it was game over.

I tried it now with the august 15th betapatch, but again the king of Germany laid a claim on my titles and dow'ed me for no good reason, I was 100% loyal, I had a honourable reputation, I hadn't revoked any of my vassals lands or declared war on any of my vassals. The only thing I did was declare war on the Tribe of Mecklenburg and later on the Kingdom of Denmark. But in december 1082 the King of Germany dow'ed me.
 

Riddermark

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hmm that sux ;) but you got the mecklemburg lands which are part of Germany king title - doesnt this make the ai to strive to make these lands part of its demense or something under direct control ? Ive seen the Ai fighting for its base territories several other times :)
 

Lucellus

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very good

This is one of the few occasions when AI behave reasonably :)

As a powerful Duke and Human You ARE a real danger to AI king as You will soon or later try to usurp his rightful title.
And AI King decides to eliminate this danger as soon as possible. AI can manage dangers from other AIs while Human need to be dealt with fast and furious ;)

Jusk kidding...

I have even more disturbing situation. I played with Vassal Duke that is first son of AI king and thus I am his successor. Nevertheless he lays a claim and attacks. HIS OWN SON :()

But again it is not uncommon in that time (Richard Lionhearted and his father Henry and others...)

Obviously this type of behaviour is hardcoded in AI and will be premanent. It happens even when I as Duke am much more powerful then entire other kingdom.

Lucellus

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Veldmaarschalk

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Well luckily my duke was such a great diplomate and he was able to make a white peace with the King of Germany such by saying the magic word 'byzantine' :rofl:

It is cheating of course, but this game was to be my first AAR and when you already have written 3 pages full of things that have happend it kind of sucks when you get attacked by your liege with 70,000 men.

Since my duke of Saxony already had 3 other duketitles (Brunswick, Rügen and Holstein yes it is a modified game) he felt powerfull enough to declare himself king of Saxony.
 

unmerged(48100)

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Veldmaarschalk said:
More then a year after the war against Denmark, the German king attacked me.
Well thats weird, I first thought one of the vassals of Germany would be allied with Denmark btw. one of the vassals of Denmark and the Germans attack you as help for their vassals. But now I can only say the German AI is smart, they fight you before you can grow strong enough to be problem. With what conditions do you play btw.?
 
May 31, 2004
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I sympathise, Veldmaarschalk. My working AAR is as an imaginary and ambitious saxon vassal under the new, reduced-size Duchy of Lancaster - unfortunately, because the King of England holds Chester as part of his demense, he sees it as his right and/or need to actively claim the lands directly around it, which encompass a) my natural territories and b) my expanding territories in Wales. Because I'm not actually his vassal (I'm the vassal of his vassal), he can't ask me to give him the title - so he'll DoW to take it.

Because I know he's been likely to do it, I've been keeping a watchful eye and even caused the death of his spymaster in order to help encourage him to reduce the number of demenses he controlled directly. Chester was, thankfully, one of the first to go.

The next time that chestnut came up was when he decided to actually pursue his old claim on, I believe, Shrewsbury. By this time, I'd married into the Leofricson dynasty and now ruled Lancaster and Cumberland through inheritance and Gwynedd and Deheubarth by conquest. Despite graciously allowing the King of England to take the King of Wales title, he was still determined to challenge me as his most dangerous vassal.

Unfortunately for him, an earlier marriage to the Athelings left me with a valid claim for declaring myself King of England with the support of the saxons and my Danish allies. His war utterly backfired and England is now divided into the Kingdom of (saxon) England in the north, ruled by yours truly and the Kingdom of Norman England (masquerading as the Kingdom of Wales) in the south, ruled by Robert de Normandie.
 

Veldmaarschalk

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CSK said:
Well thats weird, I first thought one of the vassals of Germany would be allied with Denmark btw. one of the vassals of Denmark and the Germans attack you as help for their vassals. But now I can only say the German AI is smart, they fight you before you can grow strong enough to be problem. With what conditions do you play btw.?

normal/hard

You could say that the AI is smart but if you want to play a game as a vassal of a king it is almost impossible. I have tried it with duke of Saxony 4 times now and each time if I don't cheat it is game over. I tried it once as duke of Swabia, same thing the king claims all my lands and declares war on me and he then conquers it and then it is game over.

As duke of Saxony I even tried giving my father, Ordulf Billung who is still alive in 1066, some lands to see if I would continue playing as him but that is not the case. I just get the screen 'You have surrendered'.
 

unmerged(48100)

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Veldmaarschalk said:
normal/hard

You could say that the AI is smart but if you want to play a game as a vassal of a king it is almost impossible. I have tried it with duke of Saxony 4 times now and each time if I don't cheat it is game over. I tried it once as duke of Swabia, same thing the king claims all my lands and declares war on me and he then conquers it and then it is game over.

As duke of Saxony I even tried giving my father, Ordulf Billung who is still alive in 1066, some lands to see if I would continue playing as him but that is not the case. I just get the screen 'You have surrendered'.
Your Computer is strange. I never had this problem, my liege never dows me and I could play years without getting dowed by HRE, also with Saxony. Although I play my own Mod (I just removed the Kingdom titles in 1066_scenario_titles, this gives the Kingdoms their next title, not the best solution, but ok for just playing) most of the time I play a duke which would have a liege.
 

Earl Uhtred

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Woz Early said:
I sympathise, Veldmaarschalk. My working AAR is as an imaginary and ambitious saxon vassal under the new, reduced-size Duchy of Lancaster - unfortunately, because the King of England holds Chester as part of his demense, he sees it as his right and/or need to actively claim the lands directly around it, which encompass a) my natural territories and b) my expanding territories in Wales. Because I'm not actually his vassal (I'm the vassal of his vassal), he can't ask me to give him the title - so he'll DoW to take it.

Because I know he's been likely to do it, I've been keeping a watchful eye and even caused the death of his spymaster in order to help encourage him to reduce the number of demenses he controlled directly. Chester was, thankfully, one of the first to go.

The next time that chestnut came up was when he decided to actually pursue his old claim on, I believe, Shrewsbury. By this time, I'd married into the Leofricson dynasty and now ruled Lancaster and Cumberland through inheritance and Gwynedd and Deheubarth by conquest. Despite graciously allowing the King of England to take the King of Wales title, he was still determined to challenge me as his most dangerous vassal.

Unfortunately for him, an earlier marriage to the Athelings left me with a valid claim for declaring myself King of England with the support of the saxons and my Danish allies. His war utterly backfired and England is now divided into the Kingdom of (saxon) England in the north, ruled by yours truly and the Kingdom of Norman England (masquerading as the Kingdom of Wales) in the south, ruled by Robert de Normandie.

Sounds like a cool game :)
 
May 31, 2004
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Its been a very cool game. Not only are the north and south of England in a very uneasy truce (Robert has claims on every single one of my personal holdings, and a larger army to call upon), but Scotland has now got involved by DoWing me, and the lowland clans are already over the Cumberland border.

Returning to topic - CSK, I quite frequently get DoW'd by my liege in a similar situation to Veldmarschalk. The main trigger is bordering one of his demense provinces, because the AI logic encourages him to claim it, and then pursue that claim, even if its already a part of his Kingdom. The second trigger is being a part of his natural kingdom title, which puts you further down the hit list but still on the list. Being a human makes you more likely to be chosen for the dubious honour of persecution, as well. As both triggers are pretty common situations, I find that once you're on the Duchy tier you have to ditch your liege ASAP. Leave it too long and he *will* try to destroy you. It might take 10-20 years, but he *will* try...and if he's a liege of any significant size, say France or the HRE then you're virtually guaranteed to lose. Short of a dramatic leap of inheritance or an incredibly lucky conquest (both of which are fairly rare, especially that early in the game) you simply won't be able to challenge him. Even the medium-sized Kingdoms like Scotland and England have you hopelessly outnumbered, although with them you do have a better chance of growing quickly enough to put up a fight.

My biggest gripe with it is that although it does, in theory, make a good balancing feature in practice it actually does the reverse. For example - if the King is concerned about the increasing power of your dynasty and wants to limit you, then it makes sense that he should try to revoke a couple of your titles and see the lands spread out more. I do that to my vassals, so I have no problems with someone doing it to me.

However, the King will do it with a vengeance. No matter your loyalty or devotion, he'll target you to grab your lands - even if he's over his demense efficiency level. If he occasionally asked for a parcel of land, or the right to give a duke title elsewhere, I'd tolerate it. Unfortunately, he requests far faster than you could possibly hope to grow - and he'll spam you until you either say yes or get slammed for having low loyalty.

Your options are then pretty limited. You can give away your lands piecemeal until you can conquer enough from outside of the natural Kingdom region to start a new homeland for yourself. Whilst that does work as a strategy, its a right royal pain - and inevitably, the only lands you *can* conquer are weak and poverty stricken, which doesn't leave you with brilliant medium-term prospects. Of course, it can all go pear-shaped if your liege decides to actually DoW you at any point in this process rather than try to revoke (which, believe me, he does), because once he's done that then as often as not he'll claim as much of your land as his prestige allows.

By this stage, its a fight you can't win. You either get mauled and surrender or you have to cheat in some way, shape or form to keep yourself in.

There are only three vaguely sensible options to avoid this situation without editing the game that I've found. The first is to appease your liege in every way possible, pray for an early crusade and pray that your liege goes on it. When he asks for your troops, keep on politely declining and cross your fingers that an event will trigger the Pope to ask why, giving you the chance to renounce your liege (gain independance, liege gets no new claims on you, small risk of excommunication - but nonetheless better than almost certain destruction if you stay in the Kingdom).

The second is to ensure that if your liege DoWs you, you can fight him off - which means you'll need as much land as possible and unless the Kingdom is tiny, a powerful ally as well. If you're in the HRE, your only realistic option is France. In order to do this, you need to ruin your loyalty in every way you can until it falls low enough for you to be able to seek an ally. Being a Duke, and not being able to seek alliances at the game start (as 90% of the AI will), you'll be incredibly lucky to get any worth speaking of. Most Kings won't be interested, and you really need it to be a close neighbour if they're to have any chance of protecting you. Should you get this alliance, the next pitfall is the death of a) your ruler or b) your ally. If this happens, you're back to square one. The most sensible option, therefore, is to 'encourage' your King to DoW you as soon as you have the right ally and a decent enough chance of at least forcing an acceptable peace settlement that will leave you independent.

The dubious third option, which I've never tried but would technically work is to murder your loyalty so much that you can pledge allegiance to a strong neighbour. Since you're not part of his natural lands he shouldn't pursue you, and you'll get automatic protection from your former liege. I've never tried it because I've never managed to keep my loyalty that low, but I suppose if you had the right liege and repeatedly assassinated his chancellors then it might be possible.

Observant players will note a common trend in these three options. All involve total and complete disloyalty of varying scales and a predetermined strategy to either become independent or change lieges for a less dangerous one. Not exactly great gameplay enhancers, or helping hands for someone pursuing a historical-feel AAR.

The sad fact is that there is no reward at all for remaining loyal to a liege and expanding through 'legitimate' means as part of his kingdom. Also, except for slightly random rebellions, there will never be any civil wars (Byzantium excepted) or any opportunities to act as kingmaker in return for favours. Unless and until there are, or unless the AI becomes a lot more lenient on its human vassals, that will remain the case.

In the example in my previous post, my strategy from day 1 was to expect a DoW from the King of England and to prepare accordingly. The AAR tells a different story, but that was the reality - and I was right. The DoW on Shrewsbury was a completely random attempt to annex it to his personal demense. As it happened, that was a really bad tactical decision as his armies were weakened from crusading whilst mine were virtually fresh...but had William I done that in 1070 rather than his son in 1095 then I would have been crushed.

There was no reason why William I didn't attack me in 1070 aside from good fortune on my part. In fact, I've had him do exactly that when I brought this issue up when it was first seen in the betas. From 1066-1070 as the son of the Duke of Lancaster I was DoW'd six times by the King on six different attempts from the original save. There is no conceivable way that the County of Lancaster, with or without the support of Derby province, can defeat the Kingdom of England. Or find an ally who can.

The only ways to resolve the problem were to remove the King's claim on Lancaster (symptom), on my newly taken lands in Powys (symptom) or to go in as him and give away the bordering county of Chester to someone else (partial cure which lasted long enough for me to get my independence). In fact, I had to remove claims on Lancaster and Powys twice before I realised that it was bordering a demense that was causing him to repeatedly claim lands that he already, in the grand scheme of things, owned. :wacko:
 

Veldmaarschalk

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Well yes, it must have something to do with bordering his demesne

In a game as duke of Northumbria (Cumberland) I was a duke for over 100 years and my liege was the king of England and I had no problem at all. The same was with a game as duke of Orkney, was again a vassal for over 100 years no problem.

As duke of Brandenburg or Milan etc. I also had no problem with my liege dowing me.
 

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Veldmaarschalk said:
Well yes, it must have something to do with bordering his demesne

I have certainly seen the behaviour described (and it's almost always the Germans). But perhaps the real problem is that there is no real penalty for declaring war on your vassals. Or for not going to war in their support, although the AI isn't guilty of this.

Given how generally useless the AI is as a liege, the least it's vassals - human or AI - can expect is that it will not declare war on them.

Why should there be such a huge penalty for being a kinslayer - a normal trait in medieval rulers I would have thought - or a heretic, or excommunicate, when there are none for being an oathbreaker and scumbag ? It wasn't murdering his nephew, or being excommunicated, that got King John of England so hated and feared that his barons called in the French and the Scots to break his power. It was being a lying, untrustworthy weasel.

The AI in CK is usually just as bad a liege as King John. It declares war on it's vassals, it steals their land (if Duke X's vassal revolts, 9 times out of 10 the King will end up with the land), it revokes their titles, and levies high scutage for no reason at all (it's not like the AI needs money, it can't go bust). When it's vassals start wars it makes peace for pitiful sums of money at the most inconvenient times, and generally it is as unhelpful as it can be.

There's one obvious solution to most of this, but probably it'll be impossible to code. Give the AI bad boy point penalties to loyalty. (And to really punish bad Kings, why shouldn't negative loyalty bonuses reduce the loyalty of the nobles, clergy, burgers, and peasants ?) There could be a heavy bad boy penalty for declaring war on a liege or vassal, and revoking titles from vassals could be made almost as bad as declaring war and seizing them. That'll keep the AI (and some humans) from behaving too unreasonably. And if it doesn't, well then they will be penalized appropriately.

Angus
 
May 31, 2004
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I don't mind an arbitrary AI king acting in an arbitrary manner, but currently the AI doesn't take traits into account. In fairness to Paradox, that'd be close to an industry first if the AI did naturally adapt over time to a set of pseudo-random presets and still work well (key issue).

What bugs me isn't that the AI lieges act like megalomaniacs, but that you, as a vassal, have so little input or even knowledge of what's going on that its daft. Ever played in MP with a player liege? Three of us made a bid for the kingdom in an attempt to isolate a fourth, individually powerful player. Two of us acted as kingmakers while a third took the title. You'd think he'd have treated us with kid gloves, but in practice he used the engine's faults to kick us as hard as possible.

For example, scutage. When the scutage goes up to max., all the vassals' armies vanish. 50-60% losses in some cases. Warning comes there none. One minute you're fairly sure that you could take on your liege if it came to it - the next, half your army dematerialises and he DoW's you from a horrific position of strength. Its not so much that its unfair, but that there's no warning at all that this has happened to you.

Likewise, when your primary heir comes of age and no-one bothers to inform you. Or your liege dies, his idiot son inherits and again, no-one bothers to inform you. Or your high-martial, high-intruige neighbour who you have several claims on dies and his son inherits a group of unruly vassals. No-one bothers to inform you. By the time you notice, he's more than ready to fend you off.

The AI liege is like this, only worse. At least with a player you know roughly what they're doing. Or what they might be doing. If you get strong and they challenge you - well, that's probably why. Equally, if you get *very* strong then they might start looking at ensuring that you get your own kingdom and look on them favourably as an ally rather than start a war with a vassal that they might not win, leaving them open to attack from others.

Amcl has good points, although I'm not a fan of adding BB to the AI, since it won't handle it well. What I am a fan of is throwing in EU2 concepts to address the extremes of behaviour. If you violate an alliance, your ally gains a temporary casus belli against you. If you blatantly screw a vassal, they should gain some form of direct reparation against you and your other vassals, unless they're siding with you directly, should gain an increase in revoltrisk. After all, you're showing that you shouldn't be trusted.

I'd be against lowering the loyalty of the stands, purely because managing stand loyalty is already a bitch because its impossible to do at-a-glance and plus, if your vassals are disloyal then the stands are the last of your concerns. And if both become disloyal then you get a Victoria-style situation for the initial player, who suddenly finds that the entire world hates him. And his sons. And his pet dog. And hey, there's virtually nothing he can do by this stage except die and never hold a position of office again.