Now what I mean right ? Well... take a look at the following scenario.
Late 1944, playing as Germans and Soviets have "liberated" (sorry, can't say that with a straight face) half of Poland. Front continues through Hungary-Romanian border to Greece. Not, instead of launching attacks like it normally does. AI will stall for a week or two and mass forces in Poland and attack through entire Poland while holding positions on the rest of the front. This would make a big emphasis on your command, let's say Soviets throw 800,000 men through Poland, thanks to your skills you manage to encircle them and destroy 400,000 of them. The iniciative changes, enemy is severly weakened. Enough for you to make a counter offensive and retake some of the lost ground. Or you will be smashed to pieces and will have to retreat to another river to form a defensive line.
I think something like this would not be impossible to program, what do you think ? I want Major Historical Operations be represented by more than just a window pop-up with buffs and duration.
Late 1944, playing as Germans and Soviets have "liberated" (sorry, can't say that with a straight face) half of Poland. Front continues through Hungary-Romanian border to Greece. Not, instead of launching attacks like it normally does. AI will stall for a week or two and mass forces in Poland and attack through entire Poland while holding positions on the rest of the front. This would make a big emphasis on your command, let's say Soviets throw 800,000 men through Poland, thanks to your skills you manage to encircle them and destroy 400,000 of them. The iniciative changes, enemy is severly weakened. Enough for you to make a counter offensive and retake some of the lost ground. Or you will be smashed to pieces and will have to retreat to another river to form a defensive line.
I think something like this would not be impossible to program, what do you think ? I want Major Historical Operations be represented by more than just a window pop-up with buffs and duration.