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dstarsboy

Colonel
1 Badges
Aug 21, 2013
823
40
  • Europa Universalis IV
AI has always been an issue in EU4 but it was never really bad. In AoW, it's worse than before but still not atrocious.

In my last England play through these situations come up quite a bit:

1) I declare war on some OPM native land in 13 Colonies and, with their stack of 40 troops, I expect them to simply walk next door and siege it. However, even after setting the province objective to them (and other colonies nearby since they never responded) I had to put 8 infantry on a boat from my campaign in Denmark to go all the way to North America and take this tiny single province myself...

2) AI armies are still getting stuck in other provinces with the black flag up (aka, invalid territory). It takes a very long time for these guys to get back into action, if at all.

3) Portugal had 2 provinces off of the tip of the Iberian Peninsula and there was a stack of 13 rebels there. Portugal sent 40+ troops there and the rebels and the troops walked back and forth endlessly between these two provinces... probably close to 50 years. I finally intervened because Portugal was my ally in a war against Spain and I want them to send their 40 troops to help, so I went and killed the rebels myself.

4) I have allies with large stacks of troops stand their territory around while a tiny of stack of 6 or something sieges 3-4 provinces from them before they even notice and react. This happens sometimes with rebels spawning, the rebels take a few provinces before it seems like the nation even knows they have rebels.

5) I notice allies not jump in to help in a battle sometimes but this is actually quite rare. The best thing the ally does right now is jump in to help. However, I did see a stack of 20 Brandenburg troops attack a stack of 80 commonwealth... not sure why they thought that was a good idea.

All in all, not bad or game breaking but I didn't see this as much in the previous patch.
 

nicechinos

Captain
2 Badges
Oct 31, 2014
456
38
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
AI has always been an issue in EU4 but it was never really bad. In AoW, it's worse than before but still not atrocious.

In my last England play through these situations come up quite a bit:

1) I declare war on some OPM native land in 13 Colonies and, with their stack of 40 troops, I expect them to simply walk next door and siege it. However, even after setting the province objective to them (and other colonies nearby since they never responded) I had to put 8 infantry on a boat from my campaign in Denmark to go all the way to North America and take this tiny single province myself...

2) AI armies are still getting stuck in other provinces with the black flag up (aka, invalid territory). It takes a very long time for these guys to get back into action, if at all.

3) Portugal had 2 provinces off of the tip of the Iberian Peninsula and there was a stack of 13 rebels there. Portugal sent 40+ troops there and the rebels and the troops walked back and forth endlessly between these two provinces... probably close to 50 years. I finally intervened because Portugal was my ally in a war against Spain and I want them to send their 40 troops to help, so I went and killed the rebels myself.

4) I have allies with large stacks of troops stand their territory around while a tiny of stack of 6 or something sieges 3-4 provinces from them before they even notice and react. This happens sometimes with rebels spawning, the rebels take a few provinces before it seems like the nation even knows they have rebels.

5) I notice allies not jump in to help in a battle sometimes but this is actually quite rare. The best thing the ally does right now is jump in to help. However, I did see a stack of 20 Brandenburg troops attack a stack of 80 commonwealth... not sure why they thought that was a good idea.

All in all, not bad or game breaking but I didn't see this as much in the previous patch.

I share this experience. AI has great problems in managing AI and rebellions. I saw the same dance of death in my Byzantium game between Hungary and rebels today. Rebels sieged both provinces Hungary conquered (Oltenia and Muntenia). Hungary with a great effort killed one stack and unsieged one province but didn't attack the other stack and simply went back to central Hungary. After that rebels started sieging the unsieged province Hungary came back and unsieged the other while rebels were sieging the second one. It went for tens of years. Painful to watch. Vassals are indeed bad in sieging targets but in my experience doing Ok in changing course of action (supportive or aggressive).