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Castellon

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Re: Re: AI is a terrible naval strategist

Originally posted by Carolus Rex


That's why the AI doesn't suffer attrition too...

Which may be part of the problem!
 

Castellon

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Re: Re: Re: Re: AI is a terrible naval strategist

Originally posted by Carolus Rex


The problem would be even bigger if we didn't have that rule. ;)
I don't think so. I could probably code an algorythm for the naval AI that accomplished both well.
The problem with the No attrition is that they do not have to return to port, which are natural gathering and concentration points. Plus they do not need larger fleets since they are not going to lose a few ships to attrition. So you end up with small fleets spreed out more.
The No attrition is not the only problem just something that contributes, IMNSHO!
For instance we see similar problems with land troops.
 

Castellon

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Originally posted by Alerias
Im having trouble managing small navies due to attrition, I imagine larger ones would be only worse.

Additionally, for some reason, I get smashed by forces much smaller than mine although I keep navy tech up there. *shrugs*

A) Whith large navies you can afford to lose a few ships to attrition.

B)But not when you have 60 and they have 2 or 3.
 

Castellon

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Originally posted by Baron Jukaga
Well I've read, that's read mind you that someone sighted an english fleet numbering in the thousands, and that's warships. I've seen ai fleets in excess of 150 many times. I find it does mass a fleet after a long period of peacetime, but once in war when it has been shattered, it then attacks you in piecemeal, in essence right out of drydock.

Same problem on land!
 

Castellon

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Re: Re: Re: Re: Re: Re: AI is a terrible naval strategist

Originally posted by Carolus Rex


Send Johan an email then.

I don't think he would want to put that much money into a finished game. :)
 

Castellon

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Re: Re: Re: Re: Re: Re: Re: Re: AI is a terrible naval strategist

Originally posted by Carolus Rex


He might want to know for a forthcoming game. :)

If you mean HOI I will think about it in the Beta.
 

Castellon

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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: AI is a terrible naval strategist

Originally posted by Carolus Rex


All I'm saying is that if u know how to code it, tell him how to code it. Because I don't have a clue on how something like that works. :D

I have certain NDA and exclusivity issues to skirt around. I can only talk about theoretical situation and some general pseudo code within an academic context. :(

Besides I am sure he has access to someone who could do it. The fact that it was not done is a budget\design issue, not a knowledge one.
 
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Castellon

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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: AI is a terrible naval strategist

Originally posted by Daniel A


Castellon, I am just curious: what does this mean ?

NDA = Non Disclosure Agreement.
(It means I am contractually and legally bound to keep my mouth shut!)

Exclusivity = I cannot consult or work with anyone else. (without written permission, which I will not get. :( )