I posted in another thread that the AI captured three of my cities. One being a neutral city I had captured, the other two cities I created with settlers. The AI army clearly outmatches my army. He has more units and more perks per units. The game is set on impossible. I didn’t take any screenshots of this; I really wish I had.
Anyways the AI stopped his invasion short of my capital city. I have no idea why, but I suspect he decided to finish off King Rratt. King Rratt died a few turns later. So I summon some imps to get a view of my former city Snakegate. The AI only has one mage tower and unit guarding the city. I attack with warriors, archers and few ships. The AI only sends a few units to defend. In other games the AI would mount a big time defense. Snakegate falls after a few turns of battle, and still no sign of a counterattack. I did take a pic after I took Snakegate. New Garuta was also one of my cities.

A couple of turns pass and then the AI launches the counterattack. The units appear out of nowhere like they just spawned, but I noticed a few of them have lower hit points. I believe that the AI teleported them from some other battle. If the AI was cheating and spawning units you'd think they would spawn at full health. They also had anywhere from 5 to 9 perks, depending on the unit.

Things are not looking good for Snakegate.

Snakegate falls; the AI probes my capital defenses. They also try to invade my island before attacking my capital, but I repeal that attack. (sorry I forgot to take pics of the island invasion)

The AI decides carpet-bombing is in order.

The invasion begins.

I’ve never seen the AI behave this way. I’m either having some really great luck with the AI or the patch has improved the AI ability to invade. To be continued.
Anyways the AI stopped his invasion short of my capital city. I have no idea why, but I suspect he decided to finish off King Rratt. King Rratt died a few turns later. So I summon some imps to get a view of my former city Snakegate. The AI only has one mage tower and unit guarding the city. I attack with warriors, archers and few ships. The AI only sends a few units to defend. In other games the AI would mount a big time defense. Snakegate falls after a few turns of battle, and still no sign of a counterattack. I did take a pic after I took Snakegate. New Garuta was also one of my cities.
A couple of turns pass and then the AI launches the counterattack. The units appear out of nowhere like they just spawned, but I noticed a few of them have lower hit points. I believe that the AI teleported them from some other battle. If the AI was cheating and spawning units you'd think they would spawn at full health. They also had anywhere from 5 to 9 perks, depending on the unit.
Things are not looking good for Snakegate.
Snakegate falls; the AI probes my capital defenses. They also try to invade my island before attacking my capital, but I repeal that attack. (sorry I forgot to take pics of the island invasion)
The AI decides carpet-bombing is in order.
The invasion begins.
I’ve never seen the AI behave this way. I’m either having some really great luck with the AI or the patch has improved the AI ability to invade. To be continued.