Here's some "homework" to keep you busy today, while you wait for the game. You can choose which question you want to answer. Some for hard core modders, some for history buffs, some for those studying the game over the last two years to see how much you have picked up, and some for the more observant of you who have watched the video carefully.
1. The video is not a straight recording of a live stream. We can tell that at 0:37 into the video. Discuss what significance this might that have for the outcome of the events that occur later.
2. The presenter of the video says that he has played the game (or at least the startup phase for Germany) four times previously and not seen this event. Does this mean that Paradox have built into the game that there will be a civil war in France and Germany and Italy will invade in 1936 20% of the time? How will this effect anyone playing the game as another country outside of the participants in the war?
no, as the sampling size is to small to determine this, I suppose the effect would be to Tie up the major powers assuming France holds out, also as certain NF require peace, those NF's wont be able to be enacted
3. What is your understanding of the phrase "fog of war"? Discuss what this means for the video presenter and the people watching his video.
Its a mechanic in strategy games to simulate the uncertainty of war. In this particular game you can only see unit in or bordering your, your allies or your puppets units/territory, You do not have a guarantee of finding all units that meet this criteria, but if the units don't match the criteria, you can't see them.
how this affected the stream is that he had no idea where the french units where or what they were doing, just that they weren't on his border
4. Describe the scripting mechanics of the civil war event(s) in HOI3. The triggers and actions that were involved, with specific reference to any that were unique to civil wars.
it's been too long since i played HoI 3, i don't remember
5. The player in the video as Germany selects a National Focus called Rhineland. What effects does this have?
it gives Germany 120 political power and triggers an event chain starting with one for France?(or the UK?) where they can either allow it to happen (and gain national unity), or give an ultimatum which can lead to war, if they give the ultimatum Germany has an event allowing them to back down, or go to war with a France which is experiencing a civil war.
additionally if the allies allow the reoccupation, the Rhineland is no longer a DMZ and Germany can march troops through it
6. Two extraordinary events occurred in the summer of 1917 in the Armies of Imperial Russia and the French Republic. What were these, and how do they have a bearing on the events in the video?
Both those armies Refused to fight, and mutinied, the Russian revolution ousted the last Tzar of Russia. the french severely weakened the allied lines, and Germany was kept from gaining the knowledge to take advantage of it partly through a fortuitous timing of American troops in arriving in France to reinforce the gaps in the lines. The uprising was prevented by the Allies increasing the care they were taking of the front line troops The Russian revolution was more similar to the civil war mechanic shown in the stream as the French never had units fire upon one another
7. What is meant by a DMZ? How does this effect the actions of the player that we see in the video? How does it effect the AI?
a DMZ is a DeMilitarized Zone, it's a region that military forces are not allowed within.. In-game the player could not station troops inside a DMZ within his borders, the AI would no put troops in the DMZ even though it had a front line moving through the DMZ and you're not allowed to deploy troops in a DMZ
8. In the Spanish Civil War the rebels were led by three Generals - Franco, Mola and Sanjurjo (though Sanjurjo died within days, and Mola a few months later). Discuss the statement, "The Spanish Civil War was a war between the Armed Forces of the Republic of Spain (Army, Navy and Air Force), and militia forces recruited from untrained government loyalists, including the International Brigades recruited from outside of Spain."
9. In prioritizing it's fronts, how many fronts does the French AI have to decide between? Can you name them, and describe briefly their importance for France?
It starts with 2-5 fronts, and gains 2-3 about a week later
at start of combat mainland France has the Maginot line and the rebellion front(which i'll name Calais for it's capitol) it has the borders with Spain and Italy as well
It also has an unknown number of active Fronts in Syria, Indochina, north, west and central Africa, and french Guyana due to the rebellion
a week later it gains additional fronts when Italy joins the war, this will activate additional fronts in north Africa and mainland France
The Maginot line is the most critical Front as once Germany pushes them out of it France will not be taking it back, and it acts as a massive force multiplier while held. i would say the second most critical is the rebellion, with Italy being a distant third, the situation France finds itself in is dire enough that i would pull out of all other fronts in favor of trying to save the situation in mainland France. though the loss of rubber from losing Indochina will hurt later.
10. Italy immediately joined the war. WTF?
The diplomatic AI is weighted to evaluate certain things with different priorities, in this case...
it had a base reluctance to join of 20 for entropy
and another 50 for being a major nation, for a total of 70 reluctance
However
it was fascist joining a fascist faction for +10
strategic reasons to join with Germany for +2
It wanted to contain the aggression of the UK for +46
it had a positive opinion of Germany for +3
World tension made it want to join a faction by +1
Lastly it wanted to go to war with France for +20
for a total of 12 strategic interest in favor of joining the war
and so the AI joined up once the UK declared war giving Italy the push it needed to contain that dastardly aggression
11. The events that we see to create a war between France (and the Allies) and Germany appear to be unique to the game. What game mechanic which usually occurs before a war is missing from the video? What effect might this have on what we see happening in the video?
Since it was a scripted event decision that started the war, there was no attempt to justify claims. this may have made the AI not prepare for the war very well