In my current game I've founded a Federation that has grown quite powerful. Now a FE has declared war on one of our members, and hence we have entered an epic conflict. The problem is, however, that there is no coordination what-so-ever in the war. So instead of a joint attack by multiple fleets that could easily outmatch one of their stacks, every member of the federation attacks one at a time with fleets at best 20% of the power of an enemy fleet and gets beaten to pulp.
I'd like some way for federations to perform more effective joint-ops. Designating a fleet "leader" and have other fleets follow it would be good enough if the behaviour could be easily toggled. Or being able to set a system up as a staging area as well as designating a system as a target to attack.
Currently, despite being more powerful than our enemy, we will not get anywhere because we will never do enough damaged without a combined attack. Eventually I will perhaps have teched up and expanded in power enough to do damage, but I have quite a bit to go before I have 60k+ fleets to match his.
I'd like some way for federations to perform more effective joint-ops. Designating a fleet "leader" and have other fleets follow it would be good enough if the behaviour could be easily toggled. Or being able to set a system up as a staging area as well as designating a system as a target to attack.
Currently, despite being more powerful than our enemy, we will not get anywhere because we will never do enough damaged without a combined attack. Eventually I will perhaps have teched up and expanded in power enough to do damage, but I have quite a bit to go before I have 60k+ fleets to match his.
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