• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
Status
Not open for further replies.

Johan

Studio Manager Paradox Tinto
Administrator
Super Moderator
Moderator
16 Badges
Dec 14, 1999
18.060
27.709
  • Diplomacy
  • Teleglitch: Die More Edition
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Magicka: Wizard Wars Founder Wizard
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Imperator: Rome Sign Up
  • A Game of Dwarves
  • Lead and Gold
  • Magicka
  • Starvoid
THIS IS NOT FOR DOOMSDAY EXPANSION! -Castellon

Some of the team spent a few weeks finalising and upgrading the AI for you guys.

- USA rewrote build loading AI to do a gradual buildup of land units rather than trying to build 300 divisions as soon as the war starts
- USA had a change to his building of Air Transports AI to spread the build out more
- SOV will build longer serial runs when his Land or Panic building AI are loaded to take advantage of the +10% gearing bonus
- SOV Stalin will take over as Armament Minister when atwar
- SOV Semen will take over as Chief of the Army when atwar
- ENG will now research to level 5 carriers (useto stop at level 3)
- USA Armament Minsiter will switch to a Resource Industrialist once atwar
- USA Chief of Staff AI Minister changed slightly for atpeace and atwar
- USA Chief of the Army Minister AI changed to use Marshall
- SOV Fixed a bug in his build AI where he was not loading his Panic building AI
- JAP will no longer build fatories
- JAP will no longer mass build militia early on
- JAP Armament Minister AI has been tweaked
- JAP will build airfields and forts throughout the Pacific and then stop when war starts
- JAP will no longer build HQs (the three he starts with is it)
- JAP should build longer serial runs when atwar with CHI
- JAP will no longer be in such a rush to DOW the warlords and CHC as he did before once war with CHI begins
- GER will now try and keep 3 transports up at all times
- CGX will send more forces to help CHI than the other warlords
- GER had a bug fix where the AI events would get stuck if HUN attacked YUG with aggressive AI loaded
- ITA had a bug fix where the AI events would get stuck if HUN attacked YUG with aggressive AI loaded
- HOL, MON, BEL AI File events are now included in the scenario(explains why HOL never listened to Embargo)
- GER had a bug fix where sometimes he would not DOW SOV
- BRA had a bug fix where Getulio Vargas showed up in Romania
- GER will wait to build forts till he has all the fort bonus techs
- GER will never build Marines
- GER will build more interceptors
- GER will build more flack accross his country
- GER Norway invasion improved
- GER will no longer build/research armoured cars
- Air AI mission weights reworked
- USA has an Air AI
- ENG will no longer build armoured cars and police units
- ENG will no longer build Strategic Bombers in the early years
- SOV will build some forts in their country
- SOV will no longer build Mechanized units
- SOV will no longer build Cavalry units
- SOV will no longer build armoured cars and police units
- USA will no longer build armoured cars and police units
- USA will no longer build/research subs
- ENG will no longer build/research subs
- JAP will no longer research armoured cars
- JAP will no longer build submarines
- JAP will no longer build/research Escort Fighters
- HUN\BUL\ROM sending forces to Italy if GER was human controled fixed
- USA should no longer help his allies with EXP forces (causing to many issues with no DDay being launched)
- CZE should give in less to HUN demands
- MAN should send less troops early on to help JAP if CHI is AI controled (will send when JAP/USA atwar)
- HUN should no longer research ship assembly
- ITA should no longer build police/armoured cars
- ITA will no longer research armoured cars
- HOL capital moved fixed so it could not be exploited via the pacific
- BEL capital moved fixed so it could not be exploited via Congo
- SOV has a capital move AI now
- FRA will no longer build Police
- JAP has new front rations for Pacific war with PHI, HOL and USA
- ITA garrison max lower to let more troops fight in Libya
- HUN will no longer research Ship Assembly Line
- Updated research prios for a bunch of minors
- CAN has an Air AI
- AST has an Air AI
- GER had a bug fix in minster AI that put the wrong minister in Chief of Staff
- GER had a minister AI change to his Chief of Army position
- JAP will no longer build nor research armor divisions
- JAP will no longer build nor research motorized infantry
- JAP had his tech preferences enhanced
- JAP will research and build CAS
- JAP will ignore cavalry and Mechanized techs
- TUR Neutrality raised
- JAP fixed an event that was causing JAP to build armor when he shouldn't
- SLO should not cave into HUN demands so easily anymore
- Fixed a bug where CHI and the warlords where not research the proper Land Doctrines
- ENG will no longer research Escort Fighters
- SOV fixed an issue where he would DOW even when he had a non-aggression pact
- CHC should be more defensive in nature vs JAP
- SOV will no longer research or build Escort Fighters
- CHC had changes to his Research weights
- CHI will no longer research or build TAC
- CHI will now research and build CAS
- CHI will no longer research Cavalry
- CHI will no longer research Static Anti Aircraft Guns
- CHI will no longer research Anti Aircraft Brigade
- CHI will research Artillery and Anti-Tank brigade
- CHI had changes to his Research weights
- FRA will no longer research Static Anti Aircraft Guns
- FRA will no longer research Static Tank Destroyers
- FRA will no longer research Static SP Guns
- FRA will no longer research Static SP Rockety Artillery
- FRA will no longer research Armoured Cars
- FRA will no longer research Motorized Infantry
- FRA will no longer research Cavalry
- FRA will no longer research Mechanized Infantry
- SOV will no longer research Static Anti Aircraft Guns
- CGX/SIK/CSX/CXB/CYN had a bunch of research prios and ignores added
- GER/ITA/SOV/JAP/CHI/FRA had Strategic Air Doctrines added to ignore list
- FRA will no longer build/research subs
- USA/ENG will no longer research CAS Air Doctrines
- HUN/ROM/BUL will help Germany more in invading Yugoslavia
- CAN/AST/SIA/MAN prefered techs and build weights have changed
- COL/ECU/MEX had bug fixes to their minister AI
- FRA/ENG should no longer send EXP forces to POL/DEN/CZE
- POL will no longer send EXP forces to FRA/ENG
- POL will no longer build any ships
- ENG Homeland defense improved (OOB Changes and AI Changes)
- ENG had changes to his Armament Minister AI and his Chief of the Army minister AI
- FIN Tech Research and build weights redone
- SWE Tech Research and build weights redone
- POL Tech Research and build weights redone
- ROM Tech Research and build weights redone
- HUN Tech Research and build weights redone
- BUL Tech Research and build weights redone
- YUG Tech Research and build weights redone
- GRE Tech Research and build weights redone
- TUR Tech Research and build weights redone
- BEL has a minister AI
- BEL Tech Research and build weights redone
- HOL Tech Research and build weights redone
- AUS Tech Research and build weights redone
- SCH Tech Research and build weights redone
- CZE Tech Research and build weights redone
- NOR Tech Research and build weights redone
- SPA/SPR Tech Research and build weights redone
- POR Tech Research and build weights redone
- MEX Tech Research and build weights redone
- MEX will build up some industry
- CAN will build up some industry
- BRA will build up some industry
- BRA Tech Research and build weights redone
- ARG Tech Research and build weights redone
- VEN Tech Research and build weights redone
- BHU Tech Research and build weights redone
- NEP Tech Research and build weights redone
- CHL will build up some industry
- CHL Tech Research and build weights redone
- BOL has a minister AI
- BOL will build up some industry
- BOL Tech Research and build weights redone
- PRU Tech Research and build weights redone
- ECU Tech Research and build weights redone
- COL Tech Research and build weights redone
- SAF will build up some industry
- SAF Tech Research and build weights redone
- PER has a minister AI
- PER will build up some industry
- PER Tech Research and build weights redone
- SAU Tech Research and build weights redone
- AST will build up some industry
- AST Tech Research and build weights redone
- TAN Tech Research and build weights redone
- MON Tech Research and build weights redone
- SLO Tech Research and build weights redone
- IRQ Tech Research and build weights redone
- YEM Tech Research and build weights redone
- OMN Tech Research and build weights redone
- IRQ/OMN/YEM will send EXP forces to the UK
- LIB Tech Research and build weights redone
- LIB will send EXP forces to the UK/USA
- NZL Tech Research and build weights redone
- TIB Tech Research and build weights redone
- AFG Tech Research and build weights redone
- IRE Tech Research and build weights redone
- HON Tech Research and build weights redone
- COS Tech Research and build weights redone
- GUA Tech Research and build weights redone
- HAI Tech Research and build weights redone
- PAN Tech Research and build weights redone
- SAL Tech Research and build weights redone
- CUB Tech Research and build weights redone
- DOM Tech Research and build weights redone
- NIC Tech Research and build weights redone
- PAR Tech Research and build weights redone
- CRO Tech Research and build weights redone
- VIC Tech Research and build weights redone
- MEN Tech Research and build weights redone
- URU Tech Research and build weights redone
- SOV tech teams skill increased by 2
- ENG added SIK, TIB, AFK, PER and SAU to border ignore list
- PHI Tech Research and build weights redone
- FRA Tech Research and build weights redone
- SOV will cancel his Non-Aggression pact with GER under certain conditions
- POL has a minister AI
- POL will buld some IC
- POL Tech Research and build weights redone
- FRA slight change to Chief of Army minister AI
- JAP slight change to Chief of Army/Staff minister AI
- ITA slight change to Chief of Army/Staff and Administrator minister AI
- ENG will build paratroopers and transport planes when he starts going on the attack
- USA will build paratroopers and transport planes
- ENG will no longer send EXP forces to FRA/BEL/HOL/LUX (this is to avoid his airforce being destroyed on the ground)
- JAP Pacific War event should fire less in early 41
- Minor Build and research changes to Central America Countries
- USA will build a larger carrier presences if atwar or after 1941
- SOV GDE event reworked
- SOV tech team adjustments
 

Attachments

Last edited by a moderator:

Castellon

★Paradox Forum Manager★
Administrator
110 Badges
Mar 12, 2002
43.201
1.540
  • 200k Club
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Humble Paradox Bundle
  • Paradox Order
you can use the free program called WinRAR (or any other program that will extract RAR files) to extract (decompress) the files into your HOI2 folder.
You should have 1.3A installed BEFORE you do this.
 
Status
Not open for further replies.