During my Stellaris 2.2 Megacorp play through, my defensive ally, was attacked, by an enemy federation.
The problem is NONE of the AI empires would converge their fleet to attack me or my ally, all the AI fleet on both sides only stay in their empire on automatic patrol duties, (and their empires has several pirate bases, so they don't even care about pirates outside of their patrol routes).
The fleet of the AI empire would only react if their own space station are flipped.
So is there a way or even a mod that disables the AI's pirate system and automatic patrolling?
Another problem is that the AI fleet never upgrade their current fleet, they only build ships with higher tiered weapons after they were destroyed in a war.
You'd think Paradox would fix all these minor problems in any of their dozens of updates.....
The problem is NONE of the AI empires would converge their fleet to attack me or my ally, all the AI fleet on both sides only stay in their empire on automatic patrol duties, (and their empires has several pirate bases, so they don't even care about pirates outside of their patrol routes).
The fleet of the AI empire would only react if their own space station are flipped.
So is there a way or even a mod that disables the AI's pirate system and automatic patrolling?
Another problem is that the AI fleet never upgrade their current fleet, they only build ships with higher tiered weapons after they were destroyed in a war.
You'd think Paradox would fix all these minor problems in any of their dozens of updates.....