It's been a said a while ago that AI doesn't use some of the new AoW features because it still wasn't taught to use it properly... For now.
That "for now" might turn out to be "forever" depending on the complexity of the feature; the way I see it the AI todo list is becoming bigger and bigger.
- AI still falls asleep
- AI can´t handle LA
- AI can´t handle land attrition
- AI can´t conserve manpower
- AI can´t carpet siege
- AI can´t deal with naval attrition therefore needs to cheat
- AI can´t manage military access properly so it does not pay for it
- AI can´t garrison colonies so it needs to cheat
- AI can´t fight rebels effectively. No wonder because many players can´t either especially when there are 25 rebel regiments in a place where all nations have a force limit of ~6 (see Wiz playing Shongai in the dev MP for more details).
- AI still can´t tell troops to board/unload the ships in the fastest and safest way possible (in a port).
- AI still can´t handle player loans so goodbye feature.
.- AI still gives away provinces to a 3rd party after winning a war and then instantly becomes hostile to that 3rd party because it wants those provinces.
- AI can´t form marches.
- AI can´t vassal feed.
- AI can´t understand that it needs province "A" to connect its capital to its colonies so it demands something else instead therefore lots of its provinces will remain with +75% LA.
- AI can´t form client states
- AI still lets its territory be sieged while it invades someplace with 0 strategic value (like the Ottomans invading the Caribbean while Anatolia is on fire)
- Ai still can´t handle leaders properly so it has to be able to assign leaders inside enemy territory and always have extra ones free of maintenance.
- AI still can´t colonize effectively therefore needs a boost to its colonial range
- AI still blockades/invades far outside its supply range without basing rights
- AI can´t handle navies properly so it needs to see more (i.e. access more information) than the player does… but to no avail because it is very easy to destroy an AI ruled fleet country with more than twice the amount of ships or simply invade it without any consquences. Why? Because the AI fleet priority is to invade/blockade instead of patrolling its coast. :/
- AI still traps itself trying to evade the player.
- AI still falls for basic traps like sending its troops across a strait into an island to either be destroyed or to have its armies stuck due to having no chance to escape.
- AI still needs to have "luck"
- The AI is so weak that rebels need to be made stronger to police player expansion.
- AI still over reacts sending everything it’s got against a 2 regiment invasion somewhere.
- AI still focus all its energy in a OPM while the real threat (ex.: Russia) is ignored.
- AI still sieges with dozens of regiments, sometimes hundreds while more dozens/hundreds are nearby protecting them while dozens of enemy provinces are waiting to be sieged.
- AI still has problems with exiled troops.
- The list continues but is simply too damn big
