Ah, how quickly to proliferate...
When it comes to the AI, if one move will do it, skip the long train of events. A set of 15 to 25 variables can be far more than enough.
How many different ways do you as a player in game think about proceeding? It does not take many options to look intelligent.
Yes, expose as many options as possible to modding, just because I hate coming back and asking for more later.
However, in practice, use the fewest possible to accomplish the purpose looking intelligent. Keep all routines straight forward and simple. Be slow to complicate.
Gosh, a few variables can mathematically expound to hundreds with a wink of an eye.
Look at this way.
Keep all things for instance to nine factors, naming them A, B, C, D, E, F, G, H, I.
Now A relates to B, C, D, E, F, G, H, I
And B relates to C, D, E, F, G, H, I
etc.
And further, now compound in threes...
ABC, ABD, ABE, ABF, ABG, ABH, ABI
BCD, BCE, BCF, BCG, BCH, BCI...
etc...
and four, and five
well then relate a three to a four and two to a five etc.
Not very long I will be in the hundreds.
Give me nine distinct characterists of units, of terrain, of movement, of combat etc.
And you get this esculating on and on...
Rule one. Keep it simple
Rule two. Keep straight forward
Rule three. Keep it consistent or logical
Rule four. Keep it explained and clear to understand
Oh mathematics what is your depth? You proliferate to the heavens and leave not hell untouched !!
When it comes to the AI, if one move will do it, skip the long train of events. A set of 15 to 25 variables can be far more than enough.
How many different ways do you as a player in game think about proceeding? It does not take many options to look intelligent.
Yes, expose as many options as possible to modding, just because I hate coming back and asking for more later.
However, in practice, use the fewest possible to accomplish the purpose looking intelligent. Keep all routines straight forward and simple. Be slow to complicate.
Gosh, a few variables can mathematically expound to hundreds with a wink of an eye.
Look at this way.
Keep all things for instance to nine factors, naming them A, B, C, D, E, F, G, H, I.
Now A relates to B, C, D, E, F, G, H, I
And B relates to C, D, E, F, G, H, I
etc.
And further, now compound in threes...
ABC, ABD, ABE, ABF, ABG, ABH, ABI
BCD, BCE, BCF, BCG, BCH, BCI...
etc...
and four, and five
well then relate a three to a four and two to a five etc.
Not very long I will be in the hundreds.
Give me nine distinct characterists of units, of terrain, of movement, of combat etc.
And you get this esculating on and on...
Rule one. Keep it simple
Rule two. Keep straight forward
Rule three. Keep it consistent or logical
Rule four. Keep it explained and clear to understand
Oh mathematics what is your depth? You proliferate to the heavens and leave not hell untouched !!