An obvious topic, but an ominously lacking one 
I've read a lot about the various new mechanisms and concepts present in EUIII, and whilst generally impressed, I question how the AI will be able to undergo such intelligence.
For example - leaders - we now know we can effectively make them by creating one whenever we like, should we have the correct prerequisites; the same applies for explorers, and so on.
How will the AI make leaders and explorers? How often will they do so, and is this moddable?
I'm all for minors to have great leaders - I think it would be fantastic if you have a little nation in your alliance, who, whilst their army is small and meagre compared to yours, have a fantastic little general with as much punch as three French marhals - but I want France, Spain, England and the Ottomans, etc. to have more, and generally better, ones.
Despite having broadband, I'm one of those odd little chaps who plays almost only single player - partly 'cus my router makes it hellish to connect and play with anyone, ever - and thus such things are of great importance to me.
The one thing I'd absolutely love to be able to do is be playing a game and see an army of 4,000 from Hesse defeat a force of 17,000 from France purely because of their uber-leader, who although 'ahistorical' would be one of the greatest leaders in that current world/game
This is by no means a leader thread, it's just one example I thought of that would be important when it comes to doing the AI files.
Oh, and as I mentioned it, will multiplayer be easier? I hope so! One of the few games I have no problems playing online whatsoever, is Empire Earth II. Not sure why that is, but it seems to set itself up automatically for multiplayer and plays fine with anyone.
I'd love that kind of ease of play with EUIII, if possible!
I've read a lot about the various new mechanisms and concepts present in EUIII, and whilst generally impressed, I question how the AI will be able to undergo such intelligence.
For example - leaders - we now know we can effectively make them by creating one whenever we like, should we have the correct prerequisites; the same applies for explorers, and so on.
How will the AI make leaders and explorers? How often will they do so, and is this moddable?
I'm all for minors to have great leaders - I think it would be fantastic if you have a little nation in your alliance, who, whilst their army is small and meagre compared to yours, have a fantastic little general with as much punch as three French marhals - but I want France, Spain, England and the Ottomans, etc. to have more, and generally better, ones.
Despite having broadband, I'm one of those odd little chaps who plays almost only single player - partly 'cus my router makes it hellish to connect and play with anyone, ever - and thus such things are of great importance to me.
The one thing I'd absolutely love to be able to do is be playing a game and see an army of 4,000 from Hesse defeat a force of 17,000 from France purely because of their uber-leader, who although 'ahistorical' would be one of the greatest leaders in that current world/game
This is by no means a leader thread, it's just one example I thought of that would be important when it comes to doing the AI files.
Oh, and as I mentioned it, will multiplayer be easier? I hope so! One of the few games I have no problems playing online whatsoever, is Empire Earth II. Not sure why that is, but it seems to set itself up automatically for multiplayer and plays fine with anyone.
I'd love that kind of ease of play with EUIII, if possible!