It may have been asked before and if the answer is somewhere in these forums I would appreciate any information where to find it but when the event comes up, how AI decides which option to choose? I would imagine it optimises some function of how the game evolved but then - I'm just playing a strange game where some weird things happen and one of them is that Russia never formed. I was surprised to see this so I wanted to check why (I thought maybe the conditions of the event were never met) and it turns out Moscow decided to turn down the option of becoming Russia. How does AI come up with a decision like that? It is a clearly dominated choice - you're getting to choose between being Russia (more VP, higher stability and more people in Moscow) or staying Muscovy (fewer VP and lower stability). I would think it's one of the dummy events where AI would always choose the former option. Clearly, it doesn't. How come?