AI call to arms are sometimes ridiculous

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SerFishy

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AI can call for irrelevant fights thousands of miles away or fights where they attack my allies and call me for help. That's simply ridiculous while I can't do the same. AI should call allies according to "likelihood to join" and this should include whether I am allied to one of the countries on the opposite side or not.
 

SerFishy

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So, should I have to lose 25 prestige and probably have a new member in the coallition against me if I don't want to go to war against the blue blob with drained manpower? They should be able to "read my mind" just as I can read theirs (obviously, they can't know my attitude towards them but at least they can know I'm allied to Naples or I'm in debt or Lithuania is not interesting at all for me)
 

Schmoekoeksklok

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So, should I have to lose 25 prestige and probably have a new member in the coallition against me if I don't want to go to war against the blue blob with drained manpower? They should be able to "read my mind" just as I can read theirs (obviously, they can't know my attitude towards them but at least they can know I'm allied to Naples or I'm in debt or Lithuania is not interesting at all for me)
They do read your mind exactly the same way you read theirs. They use the same calculation that you see on a CtA, except for the attitude bits obviously.
 

SerFishy

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They do read your mind exactly the same way you read theirs. They use the same calculation that you see on a CtA, except for the attitude bits obviously.

Well, I couldn't explain well enough I guess. I get similar calls too often and it's just my 2nd run. It is easy to understand calls from defenders but I get called twice by attackers, against my allies, in the same decade and that probably means the coefficient, cost, number, whatever should be higher for the AI to call allies against allies.
 

sinkingmist

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Maybe you shouldn't ally two countries that want to fight each other.
 

SerFishy

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Maybe you shouldn't ally two countries that want to fight each other.

Story time!

So, there are two dumb HRE countries: Bavaria and Brandenburg. Bavaria calls Hungary, which assumes control. Brandenburg calls for Austria and it calls me, Spain, though I don't assume control. Then, something funny happens and (I knew they were allied, but well...I was stupid) Hungary calls France, who assumes control.

So, I am completely alone against the Blue Blob with Royal Navy having a party across the French shore, Swedish and Naepolitian armies just chilling out and Portuguese busy fighting Kanem Bornu. France has 130 stacks and I have 60 (+20 in Indonesia)), with only 15k manpower. I can't call my allies thanks to the stupid alliance mechanics even while getting the innocent Iberian peninsula raped by dirty, sweaty, hairy Frenchmen with moustaches...So, two 30-doomstacks appear. I have 20-stacks on the mountain provinces to the North so I have a nice chance, right?

Turns out I have two generals with 2 and 3 pips on shock thanks to the stupid army tradition mechanics and France has a general with 5 pips on fire and 6 on shock...an another with 3 on fire and 6 on shock. Even though I have the mountain and the same technology and the same 120% discipline, it just runs through my stacks and DESTROYS THEM JUST LIKE I DID TO THE POOR AZTECS. I lose 2 of the stacks and retreat the 3rd to Granada, where it gets destroyed as well.

Maybe I can give Roussilon and Bearn and maybe some money and save my ass off, right? Then, fucking England calls me against fucking NAPLES, which is allied to me and Portugal, which is allied to me as well.

I don't click anything, just take another bite off my sandwich, press ESC and "Exit game". I don't know if I want to return or not.
 
Last edited:

Schmoekoeksklok

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The first example is not a great place to be for you, but I see no reason at all why the AI wouldn't call you there. The reason you didn't become warleader though is that you're on the attacking side. There are no warleader changes for attackers, except in coalition wars.

The second one sounds like England is attacking in a succession war? I don't know how else they'd get into a war with Portugal and Naples. If that's the case, you should get another CtA from the other side soon after, so just accept that instead.
 

MyNameBeatsUrs

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Well, yes, there needs to be a better call to arms mechanic. "Hey, come kill your buddy for us (Since we just assumed your armies = our armies due to call to war 'yes' mechanic), or break alliance with us and take penalties!"