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Wizzington

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There was a bug though which caused "return province" not to be set when AI splits/merges armies IIRC, it's fixed in 1.15.

Yeah, but that just makes them stuck - hardly cheating.
 
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Sharp163

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AI cheats in general.

Enemies frequently move troops through your territory without permission (that whole access system needs a rework)

The AI gets more general slots, more monarch points, and just an easier time overall.

You, on the other hand, have the somewhat superior advantage of being a human, but that still isn't enough to compensate for the fact that it's 1700 and you're 15 adm techs behind.
 
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grommile

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You, on the other hand, have the somewhat superior advantage of being a human, but that still isn't enough to compensate for the fact that it's 1700 and you're 15 adm techs behind.
... why are you only on ADM 5 in 1700?
 
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Sharp163

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... why are you only on ADM 5 in 1700?
It was a hyperbole :p

That was more of a reference to the fact that coring needs adjustment... IMHO, I think that coring should consume 1/3 of military, diplomatic and administrative power :) that way, countries won't have adm tech lag.

... Haven't I seen you somewhere before? :D
 

jdavis86

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Yeah, but that just makes them stuck - hardly cheating.


I don't mean to beat a dead horse, but I'm still not clear on what is happening here.

The game says Bekes is in Pest's zone of control. The Pest force has a garrison of 1960, while not at capacity (3000), it is not at the 1000 capital fort only level.

Shouldn't the AI army be locked into Bekes or the rest of the Pest ZOC?

238F7023E497E2C5395663B18E7AB19C0BFAA9DD


This is what happened next. I'll also point out that the AI is now sieging down Hunyad. So once again it seems buggy that they were able to pass through its ZOC as well.

F95009339F67CD53D64953312E1D9CAA37AA23B3
 
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Zelius

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I don't mean to beat a dead horse, but I'm still not clear on what is happening here.

The game says Bekes is in Pest's zone of control. The Pest force has a garrison of 1960, while not at capacity (3000), it is not at the 1000 capital fort only level.

Shouldn't the AI army be locked into Bekes or the rest of the Pest ZOC?

238F7023E497E2C5395663B18E7AB19C0BFAA9DD


This is what happened next. I'll also point out that the AI is now sieging down Hunyad. So once again it seems buggy that they were able to pass through its ZOC as well.

F95009339F67CD53D64953312E1D9CAA37AA23B3

Check who Serbia is giving military access to? Are you certain they didn't go through Slavonia -> Bekes in the first place?
 

volseraph

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I've had weird things with the AI seemingly cheating ZoC happen too. For example, here:

34E7FF0120F40A75737AA2B299FBD3600492B506


In successive wars, France happily marched armies up through Artois to siege Calais, despite it being in the ZoC of both Picardie and Vlaanderen and both forts being active.

I still have no clue why the game allowed this.
 
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grommile

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Artois is in three zones of control. It is conceivable that Calais got picked as the one that applies.
 
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londoner247

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They definitely came through Temes.

437E3FCF85EB234643669EE277E857F85A5A1EFF

You have two different Ottoman armies on screen. The one in Hunyad appears to have gone there directly from Temes which seems fine. The one in Slavonia, on the other hand, certainly appears to have broken zone of control rules just based on the screenshots. It should not have been able to get to Bekes from Temes (which is the only route from Ottoman territory) without Hunyad having been sieged down first (unless Hunyad was mothballed and not exerting a zone of control) and once getting to Bekes it should not have been able to go to Torontal without first siegeing down Pest. However, without you uploading the save for Paradox to debug it is impossible to explain how or why that unit broke the rules.

I've had weird things with the AI seemingly cheating ZoC happen too. For example, here:

34E7FF0120F40A75737AA2B299FBD3600492B506


In successive wars, France happily marched armies up through Artois to siege Calais, despite it being in the ZoC of both Picardie and Vlaanderen and both forts being active.

I still have no clue why the game allowed this.

That doesn't look like a cheat to me. France has free access to Artois because their bordering province is in Paris's zone of control and so is unaffected by your fort in Picardie. Once in Artois they are free to move to any neighbouring fort. Also, units can move from fort to fort to fort if they are adjacent. This would mean that they could have gone from Paris to Picardie to Calais to Vlaanderen and back to Calais if they wanted to.
 
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bleakie

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I would suggest removing the fort in Calais. This can give you a safe landing spot in the continent. A line of forts (from Picardy to Flanders in this case) is not a good idea under the current fort rules, as armies can simply march along the line.
 
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joelzhl

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The only possible explanation I can come up with is the AI army started the march from Constantinople with orders given on day 1 of the war. Since it's day 1, the mothballed forts, even capital forts, can be all be bypassed.

I did something similar in my recent game. Circassia has their capital in Alania, which is 2 province passed their mothballed fort in Astrakhan, which is about 6 provinces away from my border. On day 1 of war declaration, I was able to order my troops pass their Astrakhan fort directly to their capital. By the time they reached Astrakhan, the fort has had 2 ticks of reinforcement, but I was still able to get pass the ZOC since the order was given before the fort reinforced.
 

londoner247

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Arent the Ottos moving from Temes through Torontal? Torontal isnt in any zone of control so that leaves a gap from where they can go further inside Hungary?

But they shouldn't be allowed to leave Temes (other than to go back to wherever they came in from) because it is in the zone of control of Hunyad and they shouldn't have another route to get to Torontal
 

jdavis86

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The only possible explanation I can come up with is the AI army started the march from Constantinople with orders given on day 1 of the war. Since it's day 1, the mothballed forts, even capital forts, can be all be bypassed.

I did something similar in my recent game. Circassia has their capital in Alania, which is 2 province passed their mothballed fort in Astrakhan, which is about 6 provinces away from my border. On day 1 of war declaration, I was able to order my troops pass their Astrakhan fort directly to their capital. By the time they reached Astrakhan, the fort has had 2 ticks of reinforcement, but I was still able to get pass the ZOC since the order was given before the fort reinforced.

I guess that is what happened here, though I did meet the AI army for battle in Temes. I suppose the orders were already given though, and they were able to proceed as normal after the fight.

Anyway, now I see you have to keep those forts up when they border a major! Though shamefully I didn't even see that Ottomans had declared on Serbia. Them waring me was a big surprise!
 
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beckermt

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Hmm I thought they could siege any province connected a fort, but couldn't leave that group of provinces without sieging the fort down.

This response may be a little late, but there's your problem. Once in a ZoC an army may head toward the fort generating the ZoC, go no where (siege Bekes in this case), or leave the ZoC the way they came.

The 2nd thing to note here is that a capital fort, i.e. no fort building constructed in the province, does NOT project a ZoC and can be moved through/around with impunity.
 

jdavis86

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This response may be a little late, but there's your problem. Once in a ZoC an army may head toward the fort generating the ZoC, go no where (siege Bekes in this case), or leave the ZoC the way they came.

The 2nd thing to note here is that a capital fort, i.e. no fort building constructed in the province, does NOT project a ZoC and can be moved through/around with impunity.

For sure, thanks!

I'm afraid neither of those points really address what I'm experiencing here though. Pest does indeed have a constructed fort, in addition to the capital one.

I don't mean to beat a dead horse, but I'm still not clear on what is happening here.

The game says Bekes is in Pest's zone of control. The Pest force has a garrison of 1960, while not at capacity (3000), it is not at the 1000 capital fort only level.

Shouldn't the AI army be locked into Bekes or the rest of the Pest ZOC?

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This is what happened next. I'll also point out that the AI is now sieging down Hunyad. So once again it seems buggy that they were able to pass through its ZOC as well.

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Kerschey

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Who do you have military access with? If you're at war with the Ottomans and have military access through Serbia, then that automatically gives the Ottomans military access through Serbia as well, without them having a treaty. That could have allowed them to go say from Serbia, to Slavonia, to Bekes, and then back to Slavonia