Hi everyone! 
I've noticed that the AI builds very differently from human players.
- They build a ton of conscription centers. I think that's rarely viable. Personally, I rarely am at army limit anyway.
- They love the new coastal forts (I don't recall how they're called at the moment), but are they really this useful? I mean, they cost as much as a proper manifactury.
- They rarely build manufacturies. Maybe they don't have enough building slots. Do they consider the trade boost from building the manifactury?
- They raraly build furnaces. I think they should even attempt to spawn enlightment by developing that province. it's unacceptable that they don't want the extra furnace when all they have to do is to delete something useless.
- Poor forts management. A human player would choose the best locations to build a few strong forts (at their borders, on mountains, hills, marshes etc.).
- Developing: why doesn't the AI develop its land in sets of ten, to free up one more building slot?
- They never destroy useless buildings, even if they would need something better there.
- When they want to convert a province, they don't build cathedrals.
I hope you'll find these suggestions useful,
have a nice day!
I've noticed that the AI builds very differently from human players.
- They build a ton of conscription centers. I think that's rarely viable. Personally, I rarely am at army limit anyway.
- They love the new coastal forts (I don't recall how they're called at the moment), but are they really this useful? I mean, they cost as much as a proper manifactury.
- They rarely build manufacturies. Maybe they don't have enough building slots. Do they consider the trade boost from building the manifactury?
- They raraly build furnaces. I think they should even attempt to spawn enlightment by developing that province. it's unacceptable that they don't want the extra furnace when all they have to do is to delete something useless.
- Poor forts management. A human player would choose the best locations to build a few strong forts (at their borders, on mountains, hills, marshes etc.).
- Developing: why doesn't the AI develop its land in sets of ten, to free up one more building slot?
- They never destroy useless buildings, even if they would need something better there.
- When they want to convert a province, they don't build cathedrals.
I hope you'll find these suggestions useful,
have a nice day!
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