AI blatantly cheating with naval maneuvers.

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BarrosRodrigues

aka marcoan7onio
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Split your fleet and corner them for inland seas. For open seas split off a group of light ships only, since fleet speed is restricted to the slowest ship type, you can chase down enemy fleets consisting of heavies and then catch up later with your own heavies.

I just remembered that the AI also knows when your ships are at low maintenance and it blatantly blockades the port where a much superior force is stationed because of that knowledge; whenever I see that I like to raise the maintenance one day before the end of the month (because the AI instantly knows when I raise it and tries to run) then sail out to kill it. The AI cheats at so much stuff that it would probably be faster to list what the AI does not cheat.
 

Bandus

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I just remembered that the AI also knows when your ships are at low maintenance and it blatantly blockades the port where a much superior force is stationed because of that knowledge; whenever I see that I like to raise the maintenance one day before the end of the month (because the AI instantly knows when I raise it and tries to run) then sail out to kill it. The AI cheats at so much stuff that it would probably be faster to list what the AI does not cheat.

So what?

AI being given advantages over the human is nothing new. If the advantages it receive overwhelm your ability to defeat it, turn the difficulty down. Even with the advantages the AI has it isn't exactly indomitable.

One day when AI can mimic a human player games will stop allowing it to cheat. Until then, it's really one of the only ways to provide a challenge.
 

Rambo Panda

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So what?

AI being given advantages over the human is nothing new. If the advantages it receive overwhelm your ability to defeat it, turn the difficulty down. Even with the advantages the AI has it isn't exactly indomitable.

One day when AI can mimic a human player games will stop allowing it to cheat. Until then, it's really one of the only ways to provide a challenge.
The point he's trying to make is that the AI is given so many of these advantages and relies so hard on these advantages that once the player knows what cheats the AI gets, these advantages turn into HUGE disadvantages when the player learns how to abuse it. It's achieving the opposite of what it's meant to compensate for.