Hello everyone.
I'm here to report the latest sensations playing in single player mode. And also suggest some features, although some may have already been suggested.
My complaints to begin with:
The AI in this game seems to be getting worse and worse. She declares suicide wars as my last game. That Italy declared war on Yugoslavia, with the Soviet Union, France, Romania and Czechoslovakia guaranteed to Yugoslavia. And Italy was alone.
Another complaint, is war against several powerful factions. Except for the historical part, that Axis faced the Allies and Comintern. Although the Nazi leaders they were on drug effects. It was obvious that these wars would stand a chance of much more losing than winning.
AI must at most avoid wars against two powerful factions.
About AI joining factions:
Examples: Yugoslavia far more powerful than Hungary, winning the war. Suddenly, Hungary joins the Greater East Asia Co-Prosperity Sphere faction then Japan as the enemy, although Japan only has to lose by doing so.
Another story is Greece at war with Bulgaria and the Soviet Union. Then join the Allied faction just because it is democratic. Thus, the United Kingdom helps Greece, however, as it was already at war with Axis, now it has another great enemy the Soviet Union.
Greece was not at war with Axis before the United Kingdom's aid.
Guarantees and Peace Conference
Both systems need rework, mainly Peace Conference. That seems the winners are enemy at each other at the Conference. Making senseless borders, disrupting allies, etc.
What I suggest is informal agreements before using points. As an example: As France wants to annex the whole British island, but it has Italy with points next to France. So you explain there that you want to prefer there. So instead of Italia spending points there, spends it elsewhere, thus not harming faction allies. At least, that AI has a decision or national focus claiming.
The guarantees harm a lot of the goals of minor nations, although it makes sense. I suggest that when there is a great war, the nation has an event to revoke the guarantees not to be harmed in the war.
So would facilitate to play with minor nations. Another alternative would be war-limited.
I'm here to report the latest sensations playing in single player mode. And also suggest some features, although some may have already been suggested.
My complaints to begin with:
The AI in this game seems to be getting worse and worse. She declares suicide wars as my last game. That Italy declared war on Yugoslavia, with the Soviet Union, France, Romania and Czechoslovakia guaranteed to Yugoslavia. And Italy was alone.
Another complaint, is war against several powerful factions. Except for the historical part, that Axis faced the Allies and Comintern. Although the Nazi leaders they were on drug effects. It was obvious that these wars would stand a chance of much more losing than winning.
AI must at most avoid wars against two powerful factions.
About AI joining factions:
Examples: Yugoslavia far more powerful than Hungary, winning the war. Suddenly, Hungary joins the Greater East Asia Co-Prosperity Sphere faction then Japan as the enemy, although Japan only has to lose by doing so.
Another story is Greece at war with Bulgaria and the Soviet Union. Then join the Allied faction just because it is democratic. Thus, the United Kingdom helps Greece, however, as it was already at war with Axis, now it has another great enemy the Soviet Union.
Greece was not at war with Axis before the United Kingdom's aid.
Guarantees and Peace Conference
Both systems need rework, mainly Peace Conference. That seems the winners are enemy at each other at the Conference. Making senseless borders, disrupting allies, etc.
What I suggest is informal agreements before using points. As an example: As France wants to annex the whole British island, but it has Italy with points next to France. So you explain there that you want to prefer there. So instead of Italia spending points there, spends it elsewhere, thus not harming faction allies. At least, that AI has a decision or national focus claiming.
The guarantees harm a lot of the goals of minor nations, although it makes sense. I suggest that when there is a great war, the nation has an event to revoke the guarantees not to be harmed in the war.
So would facilitate to play with minor nations. Another alternative would be war-limited.
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