• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

fish4198

Sergeant
81 Badges
Aug 16, 2004
86
81
  • Cities: Skylines
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis III Complete
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings III: Royal Edition
  • Europa Universalis III
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
This might just be me, though I noticed it happening on the Blorg streams too. When at war the AI, particularly weaker ones, tends to just follow your ships around, I remember Wiz saying something like "They assume you know what you're doing."

Which is fine until you've got a war on multiple fronts and only so many fleets to spare. I'm currently a wormhole civ fighting a large alliance that declared on me with mostly hyperlanes so obviously catching them is a nightmare because they hardly ever stick around for a pitched battle which is fine. But there's so many individual fleets from various enemy allies running around that I can't possibly chase down all of them.

However, I have a huge ally whose around my size to help me (and whose fleets are actually larger than mine I think) but all he does is follow my fleets around. He doesn't defend his own territory, he doesn't go on the offensive, he even ignores enemy fleets in the same systems on his way to link up with me, he just patiently follows one of my fleets around while I play whack-a-mole. This war could easily be won, or at least white peaced, if he stopped doing that and went off to attack on his own initiative. We have the numbers, but because he won't stop following I literally can't win the war, I can't be in 10 places at once because the bulk of my fleet is needed to fend off frequent large attacks on my core worlds so he's stuck just uselessly defending my core worlds along with my fleet.

I get that one large combined fleet is needed so you can take down doomstacks, but when there's a whole bunch of smaller 6K and 7K fleets running around, that doomstack just can't keep up and it loses you the war.

I'm not suggesting we have the ability to give instructions to allied AI, but something like the EUIV button that doesn't let friendly armies attach would be really useful I think. Unless I'm the only one experiencing this, in which case, damn.
 
  • 29
  • 3
Reactions:

merni

Stellaris/Programmer
Aug 6, 2014
110
770
This might just be me, though I noticed it happening on the Blorg streams too. When at war the AI, particularly weaker ones, tends to just follow your ships around, I remember Wiz saying something like "They assume you know what you're doing."

Which is fine until you've got a war on multiple fronts and only so many fleets to spare. I'm currently a wormhole civ fighting a large alliance that declared on me with mostly hyperlanes so obviously catching them is a nightmare because they hardly ever stick around for a pitched battle which is fine. But there's so many individual fleets from various enemy allies running around that I can't possibly chase down all of them.

However, I have a huge ally whose around my size to help me (and whose fleets are actually larger than mine I think) but all he does is follow my fleets around. He doesn't defend his own territory, he doesn't go on the offensive, he even ignores enemy fleets in the same systems on his way to link up with me, he just patiently follows one of my fleets around while I play whack-a-mole. This war could easily be won, or at least white peaced, if he stopped doing that and went off to attack on his own initiative. We have the numbers, but because he won't stop following I literally can't win the war, I can't be in 10 places at once because the bulk of my fleet is needed to fend off frequent large attacks on my core worlds so he's stuck just uselessly defending my core worlds along with my fleet.

I get that one large combined fleet is needed so you can take down doomstacks, but when there's a whole bunch of smaller 6K and 7K fleets running around, that doomstack just can't keep up and it loses you the war.

I'm not suggesting we have the ability to give instructions to allied AI, but something like the EUIV button that doesn't let friendly armies attach would be really useful I think. Unless I'm the only one experiencing this, in which case, damn.

Noted!
 
  • 13
  • 2
Reactions:

Pilatian

First Lieutenant
58 Badges
Oct 21, 2014
228
86
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Lead and Gold
  • King Arthur II
  • Impire
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Crusader Kings III
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Victoria 2
Can confirm, in a Federation and not even the president, but the president declared a war and instead of going to fight the enemy, the AI all came to my capital and sat on my fleet there instead, waiting for me to do something.
 
  • 7
Reactions:

Bragi

Major
97 Badges
May 23, 2012
720
823
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Victoria: Revolutions
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Tyranny: Archon Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • March of the Eagles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Arsenal of Democracy
  • Victoria 2
  • Stellaris: Necroids
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
Seems you have the coolest place to hang out
 
  • 9
Reactions:

Frekerellik

Private
70 Badges
Jan 30, 2010
16
13
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • War of the Roses
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris: Necroids
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Seconded. I don't want to come off as bitching, but it's kind of robbing me of my will to have alliances when they won't think for themselves. I'm currently at war on two fronts and my allies won't defend their own territory or go on any offensives. They just follow me around while I hopelessly play whack-a-mole.

I will say this though, the AI is taking full advantage of this. He's using hit-and-run tactics on my planets and my doomstack can't keep up, it's costing me some valuable systems.
 
  • 3
Reactions:

Korashy

Field Marshal
93 Badges
Jul 15, 2012
4.256
3.739
  • Stellaris: Synthetic Dawn
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Pillars of Eternity
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • For the Motherland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Cities: Skylines - After Dark
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Necroids
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
Check box a la EU IV Attach to this fleet would be nice. That way they can follow me if I want them to follow me, or i can tell them to AI things.
 
  • 3
Reactions:

Slayen

Lt. General
87 Badges
Dec 16, 2014
1.663
2.011
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Tyranny - Bastards Wound
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Mount & Blade: With Fire and Sword
  • Victoria 3 Sign Up
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny - Tales from the Tiers
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Humanoids Species Pack
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Teleglitch: Die More Edition
  • Victoria 2
  • Age of Wonders III
  • Imperator: Rome - Magna Graecia
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
Noticed the same thing. I was expecting to hit the enemy from the west while my ally hit him from the south. Instead my ally made a b-line for my location.

In this situation it worked out as it saved my ass (was getting my teeth kicked in), but I can see how in the future this could end up being a right pain.
 

Aegrim

First Lieutenant
47 Badges
Oct 10, 2015
267
567
  • Crusader Kings II: Legacy of Rome
  • Stellaris
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Stellaris: Synthetic Dawn
  • Sword of the Stars
  • Semper Fi
  • Naval War: Arctic Circle
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Darkest Hour
  • Crusader Kings II
  • Stellaris: Nemesis
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris Sign-up
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Surviving Mars
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: The Old Gods
  • Stellaris: Megacorp
A way to tell your allies which systems you go to and a toggle for them following your fleets would be useful.
 
  • 2
Reactions:

AOW

Captain
16 Badges
Oct 19, 2002
356
218
Visit site
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • 500k Club
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
Just an idea - split your big fleet up (save the game first). He will either do the same or go off on his own. Either way you then have more than one fleet to engage the enemy.
 

Rider_of_Doom

Lt. General
81 Badges
Aug 24, 2012
1.316
917
  • Crusader Kings II
  • Knights of Honor
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Victoria: Revolutions
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Cities in Motion 2
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Conclave
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Hearts of Iron IV: No Step Back
  • Warlock: Master of the Arcane
I searched minutes for a checkbox "Follow me/Don't follow" until I realized there isn't one. And if the whole enemy fleet is destroyed, they do nothing, if you don't do something. They'll only bomb the same planet and they'll assault planets right after your army... never before...
 

Fonz

AI Overlordship
70 Badges
Aug 29, 2012
474
1.153
  • Cities in Motion 2
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 - Second Wave
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Darkest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Semper Fi
  • Europa Universalis IV: Wealth of Nations
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Cadet
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Apocalypse
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Common Sense
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Battle for Bosporus
Have to say though, the AI works spectacularly well in a war with even number of allies or more on your side. Just finished a war with 4vs3 and only 1 AI stuck around with my fleet, and there's like 8 other fleets raiding the enemy territory. Hopefully they'll strike a perfect balance between telling the AI to go away and follow so it won't let the player get steamrolled against a bigger fleet.
 

LordAnubis

Corporal
94 Badges
Aug 19, 2009
38
16
  • Divine Wind
  • Sengoku
  • Europa Universalis: Rome
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Heir to the Throne
  • Warlock: Master of the Arcane
  • Europa Universalis III Complete
  • Darkest Hour
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Parklife
  • Stellaris: Galaxy Edition
  • Teleglitch: Die More Edition
  • Victoria 2
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Monks and Mystics
  • Mount & Blade: Warband
  • 500k Club
  • Age of Wonders III
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Cities: Skylines - Mass Transit
  • Tyranny: Archon Edition
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines Industries
  • Stellaris Sign-up
  • Steel Division: Normandy 44 Deluxe Edition
  • Stellaris: Leviathans Story Pack
  • Shadowrun Returns
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: Rights of Man
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Shadowrun: Dragonfall
  • Europa Universalis III Complete
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Europa Universalis III Complete
I had a war were my allies were following my fleet and it was going ok because of that, then all of a sudden they abandoned me and stuck all like 8k of their fleet deep in enemy territory to bombard the enemy home world, my fleet was destroyed because I was paying attention else where, as I figured my allies had my back. The enemy still had like a 2k fleet around so they were killing all the transports my allies were suiciding through enemy territory, until I rebuilt my fleet and took on the enemy.
 

fish4198

Sergeant
81 Badges
Aug 16, 2004
86
81
  • Cities: Skylines
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis III Complete
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings III: Royal Edition
  • Europa Universalis III
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
Just an idea - split your big fleet up (save the game first). He will either do the same or go off on his own. Either way you then have more than one fleet to engage the enemy.

You got my hopes up. I had three big-ish fleets about 9K each. So I split the one they were following, and they followed the next biggest. Split that one up and they followed the next biggest again. Eventually I split my big three fleets into a bunch of tiny 1K stacks. And they started following the largest of those tiny stacks.
 

AOW

Captain
16 Badges
Oct 19, 2002
356
218
Visit site
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • 500k Club
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
You got my hopes up. I had three big-ish fleets about 9K each. So I split the one they were following, and they followed the next biggest. Split that one up and they followed the next biggest again. Eventually I split my big three fleets into a bunch of tiny 1K stacks. And they started following the largest of those tiny stacks.

Ok, so you have their behavior figured out. Try to use it - like, have the fleet that your allied fleet is following lead your ally into a battle while your other smaller fleets converge on a system to engage in another battle. Or, It might be a pain but you could move several smaller fleets in tandem just so long as your ally is still following your biggest individual fleet.

Hopefully this can be fixed in patch #1. No fun and could be so much better.
 

Cossack8559

Major
50 Badges
Feb 12, 2008
775
384
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Lost Empire - Immortals
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III Complete
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Diplomacy
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings III: Royal Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Knights of Honor
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Cities: Skylines
  • Imperator: Rome

This could be solved by borrowing the "attach to armies" button from Europa IV.

I remember before EUIV got that button many people complained that allies never helped them, so it was changed and then they started following player armies if they were larger and then people complained that they always took attrition because of allies attaching. So eventually we got the little check box which was PERFECT! I would absoutely love to see that button in Stellaris. :)
 

Treybor

Major
103 Badges
Oct 20, 2009
507
608
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Majesty 2
  • Imperator: Rome - Magna Graecia
  • BATTLETECH: Season pass
  • Heir to the Throne
  • Cities: Skylines Industries
  • Divine Wind
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Flashpoint
  • Europa Universalis III Complete
  • Deus Vult
  • Stellaris: Megacorp
  • BATTLETECH
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Imperator: Rome
  • Stellaris Sign-up
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Holy Fury
  • Prison Architect: Psych Ward
  • BATTLETECH: Heavy Metal
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
Yeah allies following you around all the time is pretty annoying... My fleet got decimated in the previous war and the new federation leader just started a new war... Instead of fighting their just gathering their stacks at my home world waiting for my fleet to move that's not strong enough for a while to be fighting...

They should just go and fight without me for now