This might just be me, though I noticed it happening on the Blorg streams too. When at war the AI, particularly weaker ones, tends to just follow your ships around, I remember Wiz saying something like "They assume you know what you're doing."
Which is fine until you've got a war on multiple fronts and only so many fleets to spare. I'm currently a wormhole civ fighting a large alliance that declared on me with mostly hyperlanes so obviously catching them is a nightmare because they hardly ever stick around for a pitched battle which is fine. But there's so many individual fleets from various enemy allies running around that I can't possibly chase down all of them.
However, I have a huge ally whose around my size to help me (and whose fleets are actually larger than mine I think) but all he does is follow my fleets around. He doesn't defend his own territory, he doesn't go on the offensive, he even ignores enemy fleets in the same systems on his way to link up with me, he just patiently follows one of my fleets around while I play whack-a-mole. This war could easily be won, or at least white peaced, if he stopped doing that and went off to attack on his own initiative. We have the numbers, but because he won't stop following I literally can't win the war, I can't be in 10 places at once because the bulk of my fleet is needed to fend off frequent large attacks on my core worlds so he's stuck just uselessly defending my core worlds along with my fleet.
I get that one large combined fleet is needed so you can take down doomstacks, but when there's a whole bunch of smaller 6K and 7K fleets running around, that doomstack just can't keep up and it loses you the war.
I'm not suggesting we have the ability to give instructions to allied AI, but something like the EUIV button that doesn't let friendly armies attach would be really useful I think. Unless I'm the only one experiencing this, in which case, damn.
Which is fine until you've got a war on multiple fronts and only so many fleets to spare. I'm currently a wormhole civ fighting a large alliance that declared on me with mostly hyperlanes so obviously catching them is a nightmare because they hardly ever stick around for a pitched battle which is fine. But there's so many individual fleets from various enemy allies running around that I can't possibly chase down all of them.
However, I have a huge ally whose around my size to help me (and whose fleets are actually larger than mine I think) but all he does is follow my fleets around. He doesn't defend his own territory, he doesn't go on the offensive, he even ignores enemy fleets in the same systems on his way to link up with me, he just patiently follows one of my fleets around while I play whack-a-mole. This war could easily be won, or at least white peaced, if he stopped doing that and went off to attack on his own initiative. We have the numbers, but because he won't stop following I literally can't win the war, I can't be in 10 places at once because the bulk of my fleet is needed to fend off frequent large attacks on my core worlds so he's stuck just uselessly defending my core worlds along with my fleet.
I get that one large combined fleet is needed so you can take down doomstacks, but when there's a whole bunch of smaller 6K and 7K fleets running around, that doomstack just can't keep up and it loses you the war.
I'm not suggesting we have the ability to give instructions to allied AI, but something like the EUIV button that doesn't let friendly armies attach would be really useful I think. Unless I'm the only one experiencing this, in which case, damn.
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