• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Hyzhenhok

Lt. General
78 Badges
Jul 22, 2003
1.329
75
Visit site
  • Europa Universalis IV: Cossacks
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Rome: Vae Victis
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings III
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
I thought I'd make a new thread for this.

As has been mentioned in nearly every thread about Iberia and Southern Italy, it's pretty obvious the AI is a wee too energetic when it comes to pressing Holy War CBs. And it doesn't seem very good at judging the strength of an enemy; it doesn't matter how many times they lose to a player-controlled Apulia or Sicily, they just keep attacking.

But the stupidity doesn't seem limited to religion--I just had an AI son, my primary heir, who has the content AND coward traits, who had inherited the Duchy of Achaia, attack his own father to try to steal the Duchy of Capua title that he was set to inherit (and in fact did inherit when is father croaked of old age a year after the war began).

In CK1, you had to play with AI aggressiveness set to Coward for the game to play out reasonably. Unfortunately in CK2, there is no option to adjust their aggressiveness, and whatever it is set to is unreasonably high.
 

Tamas

Lt. General
88 Badges
May 1, 2000
1.409
169
Visit site
  • Warlock 2: The Exiled
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome Collectors Edition
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Age of Wonders: Planetfall - Revelations
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Third Rome
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Season pass
  • Stellaris: Distant Stars
  • Surviving Mars: Digital Deluxe Edition
  • Victoria 2
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Age of Wonders: Planetfall
I am not too sure about that. Yes the AI jumps on any sign of weakness but that keeps you on your toes. Maybe a bit of tweak but any considerable change would make the game worse I think.
 

unmerged(75409)

Field Marshal
Apr 30, 2007
7.727
101
The AI is reasonable in its declarations of war. Why? Because it knows it can win them, and that it's good for them (prestige, piety, lands, gold). A player would do the same thing.

What you want is a change in the rules, so that such declarations of war aren't THAT useful any more.
 

Hyzhenhok

Lt. General
78 Badges
Jul 22, 2003
1.329
75
Visit site
  • Europa Universalis IV: Cossacks
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Rome: Vae Victis
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings III
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
The AI is reasonable in its declarations of war. Why? Because it knows it can win them, and that it's good for them (prestige, piety, lands, gold). A player would do the same thing.

What you want is a change in the rules, so that such declarations of war aren't THAT useful any more.

That explains why the AI attacks me whenever possible, but always loses.

It's pretty obvious the AI doesn't look at anything besides levy strength when judging whether or not it can win. Unfortunately for the AI, it really should be looking at levy size + coffers + income.
 

repent

sinner
82 Badges
Jun 1, 2008
541
174
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Achtung Panzer
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings III: Royal Edition
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Dharma
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Holy Fury Pre-order
  • Stellaris: Distant Stars
  • Europa Universalis IV
  • Europa Universalis III: Collection
  • Prison Architect
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 - Second Wave
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
It is pretty mental playing as Sicily. I've been slaughtered in two games out of two so far with holy wars against me and the damn Shia Caliphate jumping in.
 

repent

sinner
82 Badges
Jun 1, 2008
541
174
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Achtung Panzer
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings III: Royal Edition
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Dharma
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Holy Fury Pre-order
  • Stellaris: Distant Stars
  • Europa Universalis IV
  • Europa Universalis III: Collection
  • Prison Architect
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 - Second Wave
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
Played Sicily twice tonight and still can't defeat the 1-2-3 of the North African muslims.
 

Madgan

Private
14 Badges
Aug 8, 2009
18
0
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis: Rome
  • Rome Gold
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
I was able to avoid destruction at the hands of the muslims by swearing fealty to the Byzantine Empire, albeit this was in the demo, no idea if it works now/or something has changed.
 

MasterofMagic

CONFEDERATES AND FLAGS FOREVER!!
3 Badges
Nov 30, 2011
1.562
62
  • Crusader Kings II
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
I thought I'd make a new thread for this.

As has been mentioned in nearly every thread about Iberia and Southern Italy, it's pretty obvious the AI is a wee too energetic when it comes to pressing Holy War CBs. And it doesn't seem very good at judging the strength of an enemy; it doesn't matter how many times they lose to a player-controlled Apulia or Sicily, they just keep attacking.

But the stupidity doesn't seem limited to religion--I just had an AI son, my primary heir, who has the content AND coward traits, who had inherited the Duchy of Achaia, attack his own father to try to steal the Duchy of Capua title that he was set to inherit (and in fact did inherit when is father croaked of old age a year after the war began).

In CK1, you had to play with AI aggressiveness set to Coward for the game to play out reasonably. Unfortunately in CK2, there is no option to adjust their aggressiveness, and whatever it is set to is unreasonably high.

I disagree the AI is playing MUCH better in this version than in CK1, I like aggressive AI's whether they win or lose I still like the activity. Passive AI's are a bore to play against. Keep it coming Paradox this is a good game with a great AI. :)
 

Beagá

Banned
74 Badges
May 27, 2007
13.783
4.044
  • Hearts of Iron IV: Colonel
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • For The Glory
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
Mercenaries are your friends. Praise Paradox for not allowing the AI to hire them or we would all be stomped in hilarious ways.

One problem I´ve noticed however is that the AI doesn´t take into acount the power of your allies. Also, it has its flaws in judging strenght, or else we wouldn´t see soo many failed DOWs versus the HRE or the byzantine emperors.
 

zedyue

Ducats
53 Badges
Nov 29, 2011
1.118
201
  • Crusader Kings II
  • Hearts of Iron III
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Divine Wind
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Europa Universalis IV
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Golden Century
  • Crusader Kings III
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Mercenaries are your friends. Praise Paradox for not allowing the AI to hire them or we would all be stomped in hilarious ways.

One problem I´ve noticed however is that the AI doesn´t take into acount the power of your allies. Also, it has its flaws in judging strenght, or else we wouldn´t see soo many failed DOWs versus the HRE or the byzantine emperors.

The AI does hire mercs, seen 2-3 of the lower stacks hired at a time sometimes. It's just very rare because they are so expensive.