Ahistorical mode effects on atomic bomb devolpment

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Kamansky

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As we have seen with games on WWW even in historical mode sometimes Amelia Earhart completes her flight around the world, thus splitting the timeline and thus we have steam powered dirigibles dropping incendiary bombs on Madrid in 1944. But can there be similar events related to the key personnel in the Manhattan project as well that will effect the development of the atomic bomb?

For example Enrico Fermi, an Italian physicist credited as the father of the atomic bomb, was instrumental in the US's Manhattan project. But for example in an ahistorical game, if Italy restrained its most fascist impulses and did not scare Fermi out of the country in 1938 for fear for his wife's liberty and life, could this set back the development of the US's atomic bomb projects by a year or two? Perhaps Fermi would have convinced Mussolini to begin the Italian bomb project, or his non leaving would get him kidnapped by the Germans to help with their project.

Another possible option for an ahistoric game would be Japan deciding not to attack Pearl Harbor, thus the Americans do not enter the war until later, perhaps not until 1943. It was not until the war began for the US that the Manhattan project got any serious funding and resources, so with a two year delay on starting, then the American's bomb would not be ready until 1947?

I am not saying the a-bomb should not be in the game, it defiantly should, however it's development arc could have been easily altered by particular events, some of which will certainly come up in ahistorical games.
 
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LordOfWar16

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All major nations have branch in their national focus trees dedicated to the atomic program.

If you manage to keep world tension low you can hinder democratic nations quiet a bit in gearing up for war and thus developing and building atomic bombs.
 

adam_grif

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IMO when you pick historical mode, the random events like Hindenburg crash and Amelia disappearing should happen historically. It's odd to me that it didn't make that minor tweak!
 
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LordOfWar16

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IMO when you pick historical mode, the random events like Hindenburg crash and Amelia disappearing should happen historically. It's odd to me that it didn't make that minor tweak!
HoI IV isnt supposed to be a railroaded game tho. Historical Mode just means that the AI is weighted towards what they did historically, not that they will do it guaranteed. Same goes for those events of course, since they dont want to make the game predictable every time.
 
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adam_grif

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HoI IV isnt supposed to be a railroaded game tho. Historical Mode just means that the AI is weighted towards what they did historically, not that they will do it guaranteed. Same goes for those events of course, since they dont want to make the game predictable every time.

They're purely flavour events with no impact on the game, and there's only a couple of them. It doesn't make the game predictable or railroaded. They're offering us "historical mode", so the idea that the minor flavour events would go historically when on historical mode is only logical.