4/5. First post, long time lurker/player by the way.
I think it was a great decision to focus on new features instead of countries, for instance, since the modding community has no trouble making those ourselves. I haven't felt like I needed the naval rallying point. I was also really, really impressed by the American Civil War, although I think the North goes for the truce too often. If you stick it out and fight hard, eventually you'll win it- which is pretty much down to the t for historical value.
I could use more of a focus on the way the world was changing, though- more labor events would have been great- and admittedly I've had a little bit of trouble with the game's stability.
I think it was a great decision to focus on new features instead of countries, for instance, since the modding community has no trouble making those ourselves. I haven't felt like I needed the naval rallying point. I was also really, really impressed by the American Civil War, although I think the North goes for the truce too often. If you stick it out and fight hard, eventually you'll win it- which is pretty much down to the t for historical value.
I could use more of a focus on the way the world was changing, though- more labor events would have been great- and admittedly I've had a little bit of trouble with the game's stability.