Any hints?Maybe, we have some other money sink ideas too, but I agree we need more stuff to spend money on.
Also is there a nonzero canse of ships requiring soldiers/sailors POPs?
Any hints?Maybe, we have some other money sink ideas too, but I agree we need more stuff to spend money on.
Presidents, monarchs, ministers, cabinet, etc...
I would like to see this in the expansion...
However do you think Israel is the separate country?Belarus is not a seperate country.
However do you think Israel is the separate country?
what???
Id really love a naval war improvements DD, it was a huge aspect of the Victoria II time frame and Paradox has put alot of detail into it in the Hearts of Iron series, yet in Victoria II it is reduced to just two statistics, guns and hull, and is just a simple numbers game around these and ship costs.'Fraid not.
Quite right. If it was let to release to Israel why it is not let to Belarus.i think he means israel is as anachronistic as belarus
However do you think Israel is the separate country?
As far as I see it, rebels would always fight each other, but not in the same sense as ordinary armies would, rather they would use any force to occupy the province first, be it royalist, communist, fascist or any other, and the province will be marked as a rebel province, but without a type.I don't see this as vital, but not a bad idea. I think the more important thing with rebels is to find some use for ideological rebels spawning in a place where they will never achieve their aims. Either they should migrate to the capital, or they should be nationalistic rebels trying to form their own nation under that ideology.- rebels fighting each other. for example, if communists have enough number and organization, they will try to stop fascist rebels
Haven't got so much to say here than that, it would boost the patterns of historical revolutions during this era.I really like this idea, maybe with a bonus to infantry defense as well, but a penalty to all other types of defense, I.E. urban fighting? (not sure if that really fits the era, but I like the idea, very Stalingrad-esque)- add new terrain type: urban. cities have certain amount of factories, pops and infrastructure should turn into urban zones which will attract migrants and investments.
I added that a year ago in my Victoria 2 cold war mod. The problem for the Victoria 2 timeframe is that few cities would cover a plurality of a province land area, with some notable exceptions such as London. It's not worth adding if itonly going to apply to 10 provinces. Also, terrain can't change during the game, hich isn't a problem for the hoi timeframe but isfor the longer Victoria time frame.- add new terrain type: urban. cities have certain amount of factories, pops and infrastructure should turn into urban zones which will attract migrants and investments.
2) Are the causes over the Civil War going to include other issues besides slavery? The Civil War was in reality a dispute over ideologies and which powers state/federal gov should have.
Maybe, we have some other money sink ideas too, but I agree we need more stuff to spend money on.
Will achievements get introduced in A house divided?