• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(524721)

Private
1 Badges
Jul 16, 2012
10
0
  • Crusader Kings II
Edit:
Forgot one of the wierdest ones, where the nights watch apparently swore allegiance to Mance Rayder, and fought as his bannermen against the Iron Throne. Once he was defeated, the watch returned to its normal, independant state.

Playing as Robb Stark, I had a CB to go to war with the wildlings to "restore the Night's Watch". Seemingly, Mance (or his heir) can take over castle black, usurp the title of night's watch and inherit their troops. You have to fight to re-establish them.

One thing with the Night's Watch i don't understand... I never saw their troops once while playing as Robb. I fought off 6-7 invasions from beyond the wall (no big deal, they bring like 2k troops) but wtf is the Watch doing if they're not preventing invasions from beyond the wall?

Also, you get past castle black faster than some of the territory in the Vale... how is that even possible?
 

Bad_Haggis

General Secretary
75 Badges
Jul 23, 2009
3.147
413
  • Steel Division: Normand 44 - Second Wave
  • Heir to the Throne
  • King Arthur II
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • March of the Eagles
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Darkest Hour
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis III Complete
  • Prison Architect
  • Europa Universalis III Complete
  • Hearts of Iron IV Sign-up
I don't know if there is some kind of way that you can have the wildings having to attack the wall before taking the north.
 

ahurtcorncob

Corporal
47 Badges
Dec 31, 2010
32
7
  • Sword of the Stars II
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH
  • Crusader Kings III
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I'm getting a strange bug where an event keeps popping up telling me that only Kingsguard can stay in White Sword Tower which doesn't make sense because my current character's still a child and nowhere near King's Landing. The event takes some of my money every time it fires too.
 

DharmaHelper

Corporal
27 Badges
Apr 14, 2012
29
0
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Reapers Due
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
Uhm, Finished the war against Joffrey as Stannis, and apparently King Robb had captured Jaime in battle or whatever, And Tywin has the "rescue imprisoned family member" ambition but it lists Stannis as the target and not Robb?
 

Jak9090

Super mega deluxe supreme leader
95 Badges
Dec 11, 2007
1.927
1.308
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Crusader Kings II: Conclave
  • Prison Architect: Psych Ward
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Cossacks
  • Stellaris: Lithoids
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Prison Architect
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
View attachment 61592
View attachment 61593

I don't know how, but in my game Prince Aegon VI get Iron Throne:p:excl:
I like it, but is one issue:
After winning war he was recognized as a Targeryen, but he marrige too early and unfortunetly his children have name of Essos

Is there a way to avoid such inconveniences ?

same here was real disappointing, would also be good if he was able to marry daenrys for some reason the option isnt even avaliable.
 

Deaghaidh

High King
68 Badges
May 1, 2001
5.038
933
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • 500k Club
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Necroids
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Europa Universalis IV
  • A Game of Dwarves
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2
  • Rome: Vae Victis
I'm getting a strange bug where an event keeps popping up telling me that only Kingsguard can stay in White Sword Tower which doesn't make sense because my current character's still a child and nowhere near King's Landing. The event takes some of my money every time it fires too.
Had this one too. I wound up somehow losing all my titles and being inherited by my heir, who in turn would get the same event and go to his heir, and on and on it went. The White tower was my vassal but not held by the Kingsguard, which I believe was the trigger.

Possibly related, Loras Tyrell was my Lord commander of the Kingsguard. He then inherited the Reach (shouldn't happen) and somehow lost that title (and all his others, including kingsguard) to his sister Margarey. She then passed the Kingsguard to her son, who in time inherited the throne, apparently setting off that chain reaction.
 

KonradRichtmark

Field Marshal
58 Badges
Feb 20, 2005
4.427
272
  • Cities: Skylines - Green Cities
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: No Step Back
  • Supreme Ruler 2020
  • Hearts of Iron Anthology
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • A Game of Dwarves
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
This is under version 0.2 so take it for what it's worth.

I'm playing as a resurgent Kingdom of the Rock. I managed to break free from the Iron Throne. Having a temporary military advantage over it at one point, I decided to press a claim for the High Lordship of Acorn Hall. As the Riverlands were subject to the Iron Throne, I had to declare war on the Iron Throne. Yet, after a short while, events triggered allowing the Lord Paramounts to decide whether to support the war (I suppose). Whereby the Riverland were separated from the Iron Throne, making the war invalid and ending inconclusively. Shortly afterward the Riverlands rejoined the Iron Throne. So back to square one, and the war ended because of the mechanism of making Lord Paramountcies independent for the duration of a war was broken.

Savegame here, just before declaring the first war: http://filesmelt.com/dl/Lannister.ck2
 

tompalmer

Colonel
93 Badges
Jan 20, 2012
1.158
13
  • Victoria 2: A House Divided
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Arsenal of Democracy
  • Heir to the Throne
  • Magicka
  • Knights of Honor
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III: Their Finest Hour
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis III Complete
  • Mount & Blade: Warband
  • Battle for Bosporus
  • 500k Club
  • Europa Universalis IV: Common Sense
This is under version 0.2 so take it for what it's worth.

I'm playing as a resurgent Kingdom of the Rock. I managed to break free from the Iron Throne. Having a temporary military advantage over it at one point, I decided to press a claim for the High Lordship of Acorn Hall. As the Riverlands were subject to the Iron Throne, I had to declare war on the Iron Throne. Yet, after a short while, events triggered allowing the Lord Paramounts to decide whether to support the war (I suppose). Whereby the Riverland were separated from the Iron Throne, making the war invalid and ending inconclusively. Shortly afterward the Riverlands rejoined the Iron Throne. So back to square one, and the war ended because of the mechanism of making Lord Paramountcies independent for the duration of a war was broken.

Savegame here, just before declaring the first war: http://filesmelt.com/dl/Lannister.ck2

Fixed ages ago