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Triumph Jordi

Quality Assurance Specialist
Paradox Staff
QA
Feb 18, 2019
4.858
3.896
Hello Commanders,

We present you with a small update addressing some of the more critical issues you've reported over the past week. This update is now Live on all platforms and thanks again for the continued support!

Patch Notes
General

  • Fixed a issue in HotSeat which would cause the game to lock up due to incorrect player handling in the turn manager. Saves made during combat will still exhibit this behavior upon finishing, players need to load a Regular/End Turn save.
  • Fixed a issue in Tactical Combat which would cause the game to lock up if a player Retreated/Surrendered in a 3-way combat.
  • Fixed an crash that would occur if the Invasion Foreshadowing event would attempt to spawn near a player when they have no structures but are still alive.
  • Fixed an issue that meant units sometimes became immune to stagger after being hit by an operation.
  • Fixed a crash during Campaign caused by improper handling inventories changing when a Commander/Hero is dead.
  • Fixed an issue where the Invasion Title music would play regardless of product ownership.
  • Added a workaround for when the Launcher files are unable to parse resulting in settings not being pushed to the game.
Mods
  • Fixed the Therian Ally Insignia not providing 'Primal Pheromones: Bioregeneration'
Pickups
  • The 'Lost Stray' Pickup no longer spawns in RMG if the player does not have the Invasions Expansion
Invasions
  • Fixed the Voidbringer Naga 'Thralled Tendrils' not correctly receiving the Arc Damage swap
 
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Well i'm going to just assume that this hotfix doesn't fix voidbringers crashing the online games. Unless someone else can tell me that i'm wrong.
Correct this does not include a fix for the crashes you and Melikat reported, the patch was already going through Cert at that point.