Age of Wonders: Planetfall - Dev Diary #47: One week of Planetfall - VELOCIRAPTOR 2 update

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nice update but why nerf/remove the support hability of the APC...

its a bad tank unit(being large and having barely 4point of armor). a bad damage dealer(below most T2 one shot unit) and the other perk +15% accuracy army wide is uneffectiv if don't have at least 2 stack. so how does it support now?
 
nice update but why nerf/remove the support hability of the APC...

its a bad tank unit(being large and having barely 4point of armor). a bad damage dealer(below most T2 one shot unit) and the other perk +15% accuracy army wide is uneffectiv if don't have at least 2 stack. so how does it support now?
Nah APC is still an amazing unit. It gets 4 heals in a fight making it clear absolutely amazing, and it's accuracy boost is army wide, not stack wide, so it retains utility through midgame. Personally, I even feel hesitant to upgrade my hero to piloting a Mirage or a Subjugator if he's leading an army, because the heal and accuracy buff are just SO good.
 
Nah APC is still an amazing unit. It gets 4 heals in a fight making it clear absolutely amazing, and it's accuracy boost is army wide, not stack wide, so it retains utility through midgame. Personally, I even feel hesitant to upgrade my hero to piloting a Mirage or a Subjugator if he's leading an army, because the heal and accuracy buff are just SO good.

Indeed the apc buff is army wide thus only really matter when you have multiple stakcs, matematicaly +15% accuracy is = to +15% damages except if you were already super high so you need your whole army to deal more than the 15 damages of the apc with this theoritical +15% damages which is impossible without multiple stacks, and it take 3cp, doesn't allow action (not a big problem but it need to be noted). As a pure unit its basic gun is meh, a on foot heroes would melt things far harder, isnt that sturdy for a vehicule once a gain a foot heroes would tank better by virtu of being harder to hit(not large) and having acces to more upgrades.

Was the drone spam too strong, vs AI definitly , vs player? not so much. a tactical will destroy it and thus you will get you once per battle skill countered by 20-40energy power, even worse vs long range unit that can easily kill it turn 1.
 
You can only throw one tactical operation per turn, though. So if they spend 20-40 energy to counter your free once-per-battle ability, they're not countering something else (or using an operation to finish off one of your units before your turn comes around so you can heal it) that turn.
 
Yeah - I am currently at 1.4 with PS4. Are we already having the latest patch at PS4?
PS4 systems should have received Patch 1.005 on Tuesday, bringing them up to date with the latest PC version. Software Version 1.4/Patch 1.005 contains both Velociraptor 1+2, on your Main Menu you should see v1.005.36754 otherwise you can always open the Update History to view what is added in the latest Patch.

Also be aware that these are Dev Diaries and not Patch notes, so once things have settled down again these will be focusing on interesting developments, cool stuff we'd like to show off etc.
 
PS4 systems should have received Patch 1.005 on Tuesday, bringing them up to date with the latest PC version. Software Version 1.4/Patch 1.005 contains both Velociraptor 1+2, on your Main Menu you should see v1.005.36754 otherwise you can always open the Update History to view what is added in the latest Patch.

Also be aware that these are Dev Diaries and not Patch notes, so once things have settled down again these will be focusing on interesting developments, cool stuff we'd like to show off etc.

Still waiting for this patch on Xbox - when can we expect it?
 
Still waiting for this patch on Xbox - when can we expect it?
Hi Pkunkindrublic, we delivered the 1.005 (Velociraptor 1+2) patch to platformholders at the same time. Currently we are awaiting Microsoft to complete their Patch Pipeline and give us the okay to put it live.